Is there a way to

cclesuecclesue Posts: 420

make the dynamic poser clothes for v4 such as the things created by Tipol dForce compliant?

Comments

  • OdaaOdaa Posts: 1,548

    Sure. Pull them into DAZ-if they're in obj format this may involve importing them. load the figure you want to use them on, and open up the basic animation timeline tab. At frame zero, pose the figure with arms and legs inside the poser dynamic, at frame 15 or 30 of the same timeline set the final pose. (frame 15 is for cases where you want the fabric to spend additional time settling after the final pose is reached). Select poser dynamic, go to edit-object-geometry(? I think)-add dForce dynamic. Go back to start of timeline. Go to dForce simulation tab, turn off "start from default pose" and turn on "animated drape for default timeline", start simulation. If the mesh of the poser dynamic doesn't poke through itself or do anything else squirrelly, you should end up with a proper drape. 

  • FSMCDesignsFSMCDesigns Posts: 12,843

    In addition to that, you might also have an outfit that will fall apart. It is common with outfits that are not welded and some poser dynamics did this when I turned them into dynamics for DS

  • RobotHeadArtRobotHeadArt Posts: 917

    I have three products from Tipol and they all start off intersecting V4 when loading and I see no morphs in DS to adjust the fit so that the geometry is not intersecting the body for a dForce simulation.  Other vendors have dynamic clothes that load that do fit the shape of V4 but I'm not sure why Tipol's are different or how you would fix them outside of manually making morphs for them or fiddling around with d-Formers.

  • FSMCDesignsFSMCDesigns Posts: 12,843

    I have three products from Tipol and they all start off intersecting V4 when loading and I see no morphs in DS to adjust the fit so that the geometry is not intersecting the body for a dForce simulation.  Other vendors have dynamic clothes that load that do fit the shape of V4 but I'm not sure why Tipol's are different or how you would fix them outside of manually making morphs for them or fiddling around with d-Formers.

    As posted earlier, you need to pose the figure to be inside the clothing and then run a simple keyframe animation to the final pose

  • OdaaOdaa Posts: 1,548

    I have three products from Tipol and they all start off intersecting V4 when loading and I see no morphs in DS to adjust the fit so that the geometry is not intersecting the body for a dForce simulation.  Other vendors have dynamic clothes that load that do fit the shape of V4 but I'm not sure why Tipol's are different or how you would fix them outside of manually making morphs for them or fiddling around with d-Formers.

    You should be able to scale poser dynamics slightly larger or the figure slightly smaller to prevent geometry intersection, and then use the expand-contract dforce surface setting (99% or less contracts, greater than 100% expands) to make sure belt surfaces tighten up when the simulation is run.

  • RobotHeadArtRobotHeadArt Posts: 917
    edited May 2018

     

    Odaa said:

    I have three products from Tipol and they all start off intersecting V4 when loading and I see no morphs in DS to adjust the fit so that the geometry is not intersecting the body for a dForce simulation.  Other vendors have dynamic clothes that load that do fit the shape of V4 but I'm not sure why Tipol's are different or how you would fix them outside of manually making morphs for them or fiddling around with d-Formers.

    You should be able to scale poser dynamics slightly larger or the figure slightly smaller to prevent geometry intersection, and then use the expand-contract dforce surface setting (99% or less contracts, greater than 100% expands) to make sure belt surfaces tighten up when the simulation is run.

    I am aware of that but that will not work for this vendors products as changing the scale will distort the sleeves.  The problem is it fits v4 but goes totally under the breasts, and even scaling down the breasts doesn't get them small enough to fit inside.  Again, just this vendor's products seem to behave this way from the poser dynamics I've picked up.

     

    ww1.JPG
    576 x 814 - 49K
    Post edited by RobotHeadArt on
  • AllenArtAllenArt Posts: 7,175

     

    Odaa said:

    I have three products from Tipol and they all start off intersecting V4 when loading and I see no morphs in DS to adjust the fit so that the geometry is not intersecting the body for a dForce simulation.  Other vendors have dynamic clothes that load that do fit the shape of V4 but I'm not sure why Tipol's are different or how you would fix them outside of manually making morphs for them or fiddling around with d-Formers.

    You should be able to scale poser dynamics slightly larger or the figure slightly smaller to prevent geometry intersection, and then use the expand-contract dforce surface setting (99% or less contracts, greater than 100% expands) to make sure belt surfaces tighten up when the simulation is run.

    I am aware of that but that will not work for this vendors products as changing the scale will distort the sleeves.  The problem is it fits v4 but goes totally under the breasts, and even scaling down the breasts doesn't get them small enough to fit inside.  Again, just this vendor's products seem to behave this way from the poser dynamics I've picked up.

     

    Using the timeline, scale not the clothes, but Vicky down at first and maybe at frame 5 return her to her normal size. At least that's what I used to do in Poser. Was easier to scale the figure and leave the clothes fit over than the other way around.

    Laurie

  • OdaaOdaa Posts: 1,548
    edited May 2018

     

    Odaa said:

    I have three products from Tipol and they all start off intersecting V4 when loading and I see no morphs in DS to adjust the fit so that the geometry is not intersecting the body for a dForce simulation.  Other vendors have dynamic clothes that load that do fit the shape of V4 but I'm not sure why Tipol's are different or how you would fix them outside of manually making morphs for them or fiddling around with d-Formers.

    You should be able to scale poser dynamics slightly larger or the figure slightly smaller to prevent geometry intersection, and then use the expand-contract dforce surface setting (99% or less contracts, greater than 100% expands) to make sure belt surfaces tighten up when the simulation is run.

    I am aware of that but that will not work for this vendors products as changing the scale will distort the sleeves.  The problem is it fits v4 but goes totally under the breasts, and even scaling down the breasts doesn't get them small enough to fit inside.  Again, just this vendor's products seem to behave this way from the poser dynamics I've picked up.

     

    You could try adding a smoothing modifier and setting it to collide to V4. Adding the dForce modifier automatically turns off the smoothing (because smoothing slows down the dforce calculations I assume) but you can go back in and turn smoothing back on after adding dforce, and should work the same except for slower drape simulation. BTW, some of Tipol's clothing says it has morphs to make it fit better?

    Post edited by Odaa on
  • HavosHavos Posts: 5,576
    edited May 2018

    Here is a quick test I ran with a Tipol dress (Joesphine Dress) posed using dForce. I simply loaded G3F and the dress. I used an animation timeline where G3F was in the zero pose and morphed into V4 on Frame 0, and then placed in the dance pose with the V4 morph replaced with V7 in Frame 30.

    I did not have any of the issues mentioned above, and the simulation was very fast (just a few seconds).

    V7 Josephine Dress.jpg
    1280 x 1280 - 163K
    Post edited by Havos on
Sign In or Register to comment.