motionbuilder help

assmonkeyassmonkey Posts: 0
edited December 1969 in Art Studio

I'm trying to get Genesis into Motionbuilder

and the model refuses to go into t-stance. I have no idea why motionbuilder isn't happy with it, but it's in the t-pose. All rotations are a 0

The thing is, it's telling me the arms and hands can't validate, BUT the arm will validate if I clear the hand from character definition.

I'm just using the standard pose that Genesis has when you 1st load it into Daz, which I'm sure is the t-stance.

I'm at a loss and motionbuilder is being a pain

Any help?

Comments

  • assmonkeyassmonkey Posts: 0
    edited December 1969

    never mind...I had to rotate the elbows...back...and now they look so like they're bending in a odd way...but I guess it will do

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