Can anyone explain this?

AnotherUserNameAnotherUserName Posts: 2,727
edited May 2018 in The Commons

Nothing like waiting for a render only to see this as a finished result. I've seen this happen a few times. I wonder if im doing something wrong?

I wonder if this is another 4.10 bug?

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Post edited by AnotherUserName on

Comments

  • nonesuch00nonesuch00 Posts: 18,762
    edited May 2018

    The onlt time i've seen something similar was with a video card that was near failure but if it only happens in DS I'd guess it is some weird DS bug to do with the different buffers they use.

    Post edited by nonesuch00 on
  • AnotherUserNameAnotherUserName Posts: 2,727

    Yah, this is DS only. I typically use tonal rage quite a bit, https://www.daz3d.com/tonal-rage-tone-mapping-toolkit-for-iray , but I havent been able to reproduce anything with it.

  • AnotherUserNameAnotherUserName Posts: 2,727

    It also seems to correct itself with subsequent renders. Ive never seen this error repeat with the same scene.

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