X-Spawn Simulation dForce to Morphs

CGI3DMCGI3DM Posts: 279
edited January 2020 in The Commons

Is a tool that transforms the Simulation Data (dForce) to Morphs useful??

 

 

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Post edited by CGI3DM on

Comments

  • Hurdy3DHurdy3D Posts: 1,073

    For me: Yes, absolutly.

  • linvanchenelinvanchene Posts: 1,386
    edited April 2018

    Users can allready export simulations as .obj and then import the .obj and create morphs manually.

    A tool to speed up this process would be useful.

    BUT

    I hoped that with dForce DAZ3D would finally start to provide their own tools and improve on their functionality with official updates.

    I would not mind to pay money directly to DAZ3D for official dForce updates that target users who want more functionallity but also ensured continued compatibility.

     

    I am very tired of paying money to one or two man studio 3rd party developers who provide a tool and then support is limited.

    I have observed too many times that 3rd party tools either get abanndonned completly or lag behind because they need to wait on a new Software Developer Kit (SDK).

    Updating dForce with more helpful features should be the responsibility of DAZ3D.

    Post edited by linvanchene on
  • CybersoxCybersox Posts: 9,281

    Yes, especially if the tool can also selectively apply the morphs to only parts of a figure, which (going by the thread in the commercial section, this product can.)  While it would be great if DAZ rolled this functionality into the basic dforce toolset, I'm fine with paying someone now to get the functionality now.... well, at least, as long as the price isn't too crazy. 

  • CGI3DMCGI3DM Posts: 279
    Cybersox said:

    Yes, especially if the tool can also selectively apply the morphs to only parts of a figure, which (going by the thread in the commercial section, this product can.)  While it would be great if DAZ rolled this functionality into the basic dforce toolset, I'm fine with paying someone now to get the functionality now.... well, at least, as long as the price isn't too crazy. 

    This is a new tool designed for clothing simulations (dForce), it would be very basic for the price to be low.
    I made another tool to divide the morphs, but it would be separate tools.

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