About Morph
Hello.
If I export a default G8F obj model, and load it by Morph Loader Pro without any modification, then there will still be some small changes. Why this happen? I guess it is caused by the digit precision of obj file? Is there any way to avoid this?
Also, some product (for example https://www.daz3d.com/slinky-suit-for-genesis-3-female-s) provide body morphs that do not affect the clothes fit to the figure, how are these kind of morphs implemented?
Thanks.

Comments
On your first point, I know that the "Default" G8f drops in to the scene (in my setup at least) with three eyelash morphs already set at 100%. Maybe there are other hidden morphs which are already set to other than 0% in the "Default" character. Could this be the cause of your problem? Personally, I don't understand why DAZ would make a default character with morphs set at other than 0%. Surely if they so desperately wanted those morphs built in to the default character then they should make them part of the Default mesh shape.