Making a PNG work in daz

RubyMoon3dRubyMoon3d Posts: 13
edited March 2018 in Daz Studio Discussion

Hi

Bere with me, I'm new...

 

Basically, I want to make this custom madhouse mansion thing, because I can't find any carnival mad houses that will work. So, I made it in photoshop (the building face) but I cannot figure out how I can get it to work on a building as a building face. I have tried several buildings but I cant get it to fit. Is there a way to load it as a 2d image/plane in daz and I can just sorta match it up to a building? I have no idea how to make my own models at this point, I am far too new for that. Any help is appreciated, I really need to get this to work for a big carnival scene. 

image attached (watermarked, credit to pureshack.devaintart.com for the circus background I attached to the building)

WIP3 WATERMARK.png
3840 x 3560 - 5M
Post edited by RubyMoon3d on

Comments

  • TryhardTryhard Posts: 166
    edited March 2018

    1) Create > New Primitive > Plane

    2) Select the primitive surface and go to surface tab

    3) Apply your image to Diffuse Strength

    4) Apply https://imgur.com/a/Ch4JV to Opacity Strength

     

    You Should get this as a result:

    https://imgur.com/a/1gGnC

     

    Hope this will help you.

     

    Post edited by Tryhard on
  • Tryhard said:

    1) Create > New Primitive > Plane

    2) Select the primitive surface and go to surface tab

    3) Apply your image to Diffuse Strength

    4) Apply https://imgur.com/a/Ch4JV to Opacity Strength

     

    You Should get this as a result:

    https://imgur.com/a/1gGnC

     

    Hope this will help you.

     

    thank you so much! I am such a noob! ahh!

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