problem: any idea's here please?

ToobisToobis Posts: 990

So I imported a character into Daz and filled in the textures fine until I seem to have come to a problem with her eye lashes as you'll see in the video. I have adjusted the opacity strength with things like her eyebrows to remove the greyness but when I do it with the eye lashes they appear to dissapear alltogether?!!? can anyone give some advice here please. Thanks

Comments

  • WonderlandWonderland Posts: 7,133

    Eyelashes use a transmap so if you use cut out on them, they will disappear! Just make the color whatever you want.

  • ToobisToobis Posts: 990

    Eyelashes use a transmap so if you use cut out on them, they will disappear! Just make the color whatever you want.

    Am not sure I understand. Can you explain easier please.

  • FSMCDesignsFSMCDesigns Posts: 12,843

    There should be a texture (black and white) that goes into the opacity slot for the eye lashes. Without the texture, the opacity is just turning the whole mesh on or off.

  • ToobisToobis Posts: 990

    Don't see it. All I have in the textures for the head are in this box here in pic.

    demo.jpg
    1920 x 1080 - 147K
  • FSMCDesignsFSMCDesigns Posts: 12,843

    If it is a game model, the alpha is usually embedded in the diffuse texture. Load the eyelash texture up in GIMP or photoshop and see if there is an alpha map layer with it. If not, just invert the eyelash texture and save it as an alpha and plug that texture into the opacity/cutout slot/

  • ToobisToobis Posts: 990

    K thanks guys i'll try these things.

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