SOLVED: Help Request for Unbreak Spine Posture Corrector
xyer0
Posts: 6,372
j.cade made a free Unbreak Spine posture corrector that I downloaded and placed in the People folder of MyDaz3dLibrary folder. But I cannot find it anywhere, including in the Parameters tab. Could someone who uses this give me instructions? Thanks.
Post edited by xyer0 on

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Did it come with instructions?
Nope. No instructions on the sharecg page or in the zip file. Nor can I find any on the interweb. Nor has j.cade yet responded to my queries.
Looks like an awesome tool. Wish someone would make one for Genesis 8. If no one helps you with it by this evening I can take a look... but it won’t be until after I get home so probably kinda late.
Thanks, Serene Night. Please check back here when you get a chance. Have a great evening!
Whoops. I was going to respond to your message, but then completely forgot. I checked the package and it's set up for content libraries called "content" (as that's what mine is, they used to all be called that and then at some point it switched)
If you go one folder down in the package from sharecg the folder there should be called "data" copy that and then go to within your mydaz3dlibrary folder and paste the "data" folder there.
I can't tell if this is a bad explanation or not... I'm so used to navigating around the Daz content library in my file browser that I forget not everyone else does
If you have the growing up morphs, they contain a morph called "Youth Posture". Despite its name this morph works perfectly good on adult figures, and will correct the spine bend in a similar way to this freebie.
Yes, thanks for responding, j cade. That's exactly what I did. I dragged "data" to the correct folder (it's NOT nesting; I checked), but I cannot find (do not know WHERE to look for) the sliders or parameters or whatever I'm supposed to use.
Thanks again, @Havos. I do have the Growing Up morphs, and I will use that and compare the two, once j cade sorts me out regarding the freebie.
You can always find out where a morph can be found in the "Parameters" tab by opening the dsf file for the relevant morph. dsf files are often compressed, so you may need to unzip them first (the ones in this freebie are compressed)
If you open Posture Corrector.dsf and then jump down to the field "region", you will see "Actor". Under "group" you see "/Full Body/Real World"
That means you will find the morph under /Actor/Full Body/Real World"
Note that there are usual a lot of morphs grouped here, so you may need to put in a filter to find the morph which is called "Unbreak Spine". The name is also in the dsf file (see "label"), and in this case is the not the same as the name of the dsf file, which they often are, hence increasing the confusion.
Are you sure, the dsf files state that you put them under "Actor", not in "Pose Control".
Given this is about posture rather than body shape, then "Pose Control" is probably the best place for them.
Thanks, you guys. That should do it then. Thanks for helping me out.