Having Troubles with non-smooth ridges

Turk_WLFTurk_WLF Posts: 177
edited March 2018 in Hexagon Discussion

I need help with trying to smooth a hook that I’m modeling. The area that is giving me trouble is the transition between the eye-let of the hook to the throat of the hook. With the screen capture attached you will see the process I have done so far. Yes I realized the nodes (in the problem area the red circle) are not connected properly but everything I have tried has either creates the ridge as shown or a groove down the centerline of the hook.

I’m hoping someone knows what I’m doing wrong…

Thanks,

Lebus Hook Troubles 1.jpg
1899 x 1045 - 127K
Post edited by Turk_WLF on

Comments

  • ShawnDriscollShawnDriscoll Posts: 375
    edited March 2018

    Avoid using n-gons in your models (where n > 4). Best practice is to use polygons with 4 sides only.

    hook3.jpg
    904 x 564 - 219K
    Post edited by ShawnDriscoll on
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