G8F neck woes that seem to be endemic

I picked up the Stephanie 8 Pro Bundle today, tried out the included iGD Diva-Tude poses, and was appalled by the distortion around the neck/shoulder area (right-hand character, Alexandra 8). By way of a cross-check I converted the pose to G3F using ZevO's utility and applied it to a G3F character (left). There's some distortion, but it's nowhere near as bad.

It looks to me as if G8F is in need of a revamp and/or update, because this kind of thing shouldn't be happening. It's so...so 20th century.

Neck woes.jpg
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Comments

  • Richard HaseltineRichard Haseltine Posts: 109,700
    edited March 2018

    Looks as if you may be using IGD DT02b, applying that to Alexandra 8 does not seem to produce the vertical ridges you show for me. Perhaps something else is interacting - do you have the Skinchangers Female product https://www.daz3d.com/skinchangers-female - I seem to recall that can have an effect on the shoulers even if not active? In any event these are labelled as pses for Stephanie 8, and the changes in joint centres and body proportions can make a pose require adjustment on another shape.

    IGD DT02b Alexandra.jpg
    1000 x 1000 - 363K
    Post edited by Richard Haseltine on
  • Blind OwlBlind Owl Posts: 504

    Thanks, Richard, but I don't have skinchanger and Stephanie 8 shows the same distortion. Now I'm wondering if it might be caused by an early version of Singular Blues's G3 to G8 morph conversion script, which affects every G8F character I load. I'll have to investigate further and see if that's the case.

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