Installing content with no file structure?

Hi, I have installeld some  user-created content, usually it come in a file structure and I find the same files in my Daz directory and copy it over, but I downloaded a very small item, a dodtag necklace actually, and when I unzip it there are a few random files and no file structure.

A dae  file, an mtl file, an obj file.  Also a few image files and no instructions,

Does anyone know how to go about installing this type of content?

Thanks!

Comments

  • davegvdavegv Posts: 164
    edited February 2018

    1 Import OBJ into Daz Studio
    2 load maps on the obj
    3 save as a Figure/Prop Asset (File>Save as>Support Assets)
    4 done

    Read the Daz3d help files and use google - there are alot of tutorials and info available 

    Post edited by davegv on
  • davegv said:

    2 load maps on the obj

    Before you do this, you must have the texture maps placed in a folder inside your /Runtime/Textures/ folder — if you leave your maps in some random folder, they're very easy to lose or accidentally move. Every other item in your content library uses the /Runtime/Textures/ folder, it's a good idea to keep doing this.

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