Converting texture from M4 to G2F to G8F
kaotkbliss
Posts: 2,914
in The Commons
I have an M4 texture that I used some product on ShareCG that let me putit on G2F (I think it gave G2F the M4 UV layout)
Is there a way to save that out as a G2F UV texture to load on the G8F?

Comments
If you have a figure with both of the UV sets, then use Map Transfer. It'll do you. But, belaboring an old point, because G3/G8 Uv's are fundamentally different to everything else, you'll need at least one 3rd party thing to make the jump from G2 to G8.
I'm guessing you have one since G2F is a pretty specific request, but if not there should be geograft products. Or, if you're feeling masochistic, there's always blender.
Yeah, I just picked up the G2F Legacy UVs for G8F
I'm hoping the Map Transfer is built-in to DS (I've never seen it before)
it is; surfaces tab, right click on it.
Ok, yeah I've found it and am messing around with it but I'm not sure if it's the conversion from M4 UV to G2F UV that's messing up, or something I'm doing (trying to follow L'Adair's tutorial) but the seams don't line up and the texture looks blown-up
I think I used SickleYield's tut to learn, but maybe post up a few screenshots of your settings and someone can spot your error?
I'm trying something different first. I picked up Texture converter plus the M4 and V4 plugin
I'll convert it to V4 first, then load that onto G2 and try again.