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I can definitely see the resemblance to A3 Realistic! I haven't used A3 much (though I do own the figure and morphs) so I had to dial up A3 Realistic to remember what she looks like... Molly's lips are a bit large, and her chin a tad square, but she does look very close. And the Andrea texture works very nicely.
She does qualify, if you'd like to enter her.
Thanks! As to the coincidence, well I bet it's not a coincidence at all. I have it on good authority that this corner of the enchanted forest is the absolute best spot for fae women to kneel down and get their water. They all go there!
At least, so I hear. ;)
Aldrak were finetuned a bit more, and I did some more images with him (including some that are posted in other threads, not here though :) )
I realise that the picture called Aldrak - After the Fight might be a little bit too much, but it was the less I could make it look with the things I have. I used Gore-Dom on him, since I don't have any LIE wounds/Scars/etc and haven't learnt to do those in Photoshop either.. so yeah. If it's too much please remove it and I try to make another non fighting pic. I did wanted it here due to him being a fighter, så decided it was worth a try (and I've been harassing the admins with my emails lately so felt they deserved a rest from me *smiles*)
Anyhow.. the pictures are:
Aldrak raw renders - collage
Aldrak - After the Fight
Aldrak - Early Morning Tea
On to something else that Gedd wrote in the entry thread...
...
In my case I would say it is allright if others use the same dials I have used when making Aldrak, especially as there is things I want to do with him that I can't due to not having the resources. All I ask is that 1. No one use him for this contest. 2. No one use him as their own morph in other morphing contests (similar to this one). 3. That the name changes if someone decide to use him.
I don't think that is too much to ask for and I hope that whoever wants to use him don't feel I'm way out of line, but this character has grown a lot on me.. and he is also my very first morphed character that I've created *warm smile*
You're making my day! The chin and lips were what I decided to change. I'd glad there's still some likeness. I'll include her as a second entry, but I need to think up a nice plain background to put her on. Any ideas? Also... Do you think the lights are okay? It's what - besides camera - I need to learn more. At the moment, I use UberEnvironment for all final renders (set for the highest quality, now I can afford it :-P) and presets from Lantios (Portrait Lights and Fashion Lights) and the ones that are included in Andrea package. I think some of Raiya's characters have lights too, but I'd have to check it.
Carola, if I can suggest something... Saving things as scene subsets is great, in my humble opinion, of course. You can attach clothes, hair and lights to a single file and load everything with one click. If I'm right, it's easier to build up scenes from scene subsets as they're a bit easier to merge (at least for me), not to mention they shouldn't erase everything you have done previously. I tend to save my characters and small scenes as such.
Storypilot, thanks so much for your comment. In fact, I want to thank everybody making even the smallest suggestions, it helps a lot.
Thanks cecilia :) I do like scene subsets too.. but usually only save things I am not done with, or parts of a bigger scene etc as that. Merging scenes was somthing I was forced to learn when I found out the hard way that some of Lisa's Botanicals groups of flowers, are saved as scene and not set *grins*
I do think I will keep Aldrak saved as scene subset for the time being atleast, and the scenes I do with him will most probably be saved as scenes once they are done.
Many thanks for your input *hugs warmly*
Oh and to merge scenes into something you are working on, without having the scene replace what's on your workspace.. just rightclick the scene, and choose merged insead of double clicking (not sure if you knew that or not, so felt I might as well give the advice.. if nothing else perhaps someone else find it useful *smiles* )
Removed... wrong thread.
Btw Gedd, I anwered your question over at the WIP thread, hope you didn't mind me bringing it there.. but many of us are there before we come here so to say *smiles warmly*
No, I sometimes forget to look at what thread I'm in so I've posted to the Entries thread where I thought I was in the WIP... I've just removed some of my posts in this thread as they were not meant to be in this thread. I apologize to all for the mixup and will pay more attention in the future.
Some posts from the entry thread have now been moved to this thread.
Thank you Chohole *smiles*
Very nice image, and I can tell you put a lot of work into it. Your human character does have a definite resemblance to Sigourney Weaver, though I think her eyes are a bit big and her jaw a little on the small side, making her look a little Aiko-like; less realistic than she could be.
For the gorillas: I agree with you that it's too bad there isn't a young gorilla morph included in the Gorilla for Genesis product. Your youngsters do have an appropriately youthful appearance, but the head shape does look pretty different from actual juvenile gorillas, particularly that ridge as you pointed out. If there's a way you can get rid of it, or at least lessen it somewhat, that would probably improve things...I imagine that would be challenging though, especially since the gorilla doesn't have separate head and body morphs. Since you asked about that sort of thing anyway with regards to the Faerie, you might be interested in Vaskania's method (I saw this recently and haven't tried it yet myself).
The other thing I might wish for as far as the gorillas is concerned is a bit more variety in their facial features. Sure, to an average human, all gorillas look pretty similar. But I bet they didn't to Fossey. She could (if I'm not mistaken) recognize them as individuals, and it would be nice to see some hints of that come out in your render.
Finally, the realism of the gorillas could be improved with the addition of some fur. If you don't own Look At My Hair or Garibaldi (either of which would do nicely here, I think), consider picking up the free Look At My Hair Free Player. There's even a gorilla preset available for it (also free). Or, you could paint some fur in postwork, if your skills lie in that direction (mine don't). Not essential of course--without the fur they still look fine--but might be a nice addition.
Well done overall though--keep up the good work!
Name: Guardians of the Gates
Start:
Male Figure
Base Child (genesis)
Genx:
Yodkin +1
Creature Creator
Two Toe +1
Three Finger +1
RMLilith Ears +1
Raw Reptillian + 0.2
Genesis Evolution Body Morphs
Body Builder +0.5
Body Builder Details +1
M5 +1
M5 Hero +1
Troll Head +0.25
Pupil Slit +1
Epic Wings
Falcon +1
Sabbatic Goat Facial and Head Horns
Female Figure
Base Child (genesis)
Genx:
Yodkin +1
Creature Creator
Two Toe +1
Three Finger +1
RMLilith Ears +1
Raw Reptillian + 0.2
V5 +1
V5 Super Model +1
Stephanie Model Body +1
Riley 100%
Troll Head +0.25
Pupi; Slit +1
Epic Wings
Falcon +1
Sabbatic Goat Head Horns.
Program Used Daz4.6
Textures Used
Raw Reptilian for both figures
Genesis Troll eyes for both figures
Troll Loincloth
Bow Dress
PH Timeless Hair.
Shaders used
Genesis Supper Suit cloth shaders
Hybrid Grunge Rag Shaders
Not quite GeoGrafted but works none the less :)
http://laticis.deviantart.com/art/What-the-334073040
Holy crap O_O
Love that thing.
(sorry, just now seeing a lot. I've been offline for a bit- family's in town)
If anyone is interested how I made my enrty that has now been removed (don't ask) from the contest can find the reciepe on my DA page
Wow, those two look quite remarkable...
Wow, those two look quite remarkable...
Thank you Very Much!
Gedd, I think the fore head looks much better now :) I used a different hair.
Yes it does... looks perfect now, which of course means the morph itself was always just right. Good luck in the contest :)
Thank you Szark... I really liked it, a lot... and hadn't taken down the recipe. I was curious why as I thought it was a front runner, but I'll keep my curiosity in check. :)
Thanks Gedd...I am a little peeved off to be honest about the whole thing but I thought why should others loose out, hence me posting the receipe. :)
Thanks Gedd :))
Thank you folks!
Carola, thanks for your tip on merging. That's what I had to do when I saved things as scenes previously on 32-bit version of DS. Now I'm a little bit wiser and mainly use presets - maybe because I tend to use DAZ Studio as the first level software - mainly for creating human and humanoid characters as well as some animals - which then is developed in PowerPoint (yep, most people know 30% of whay MS Office can be used for!). That's what photomanipulators call stock images. Regarding Aldrak, I found a nice bloody skin on Rendo, take a look if you want: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=99606&&AID;=408.
Scott, I am astonished and ashamed to hear such flattering information :-D! I thought the worst thing in Gorilla for Genesis is the inability to smooth the top of its head. I tried different sliders, but what I got was frustrating (you know, it looked like a coconut smashed on its head leaving a hole). I was forced to let the top be as that. I changed small gorillas' faces with the sliders that Basic Child and Baby for Genesis allow, Resource Kits were demolishing the apes completely. I wonder why, they ought to work fine. Never mind. The thing with the faces is most crucial in your comment (apart from bad tops). I love primates and frankly, each of them is different and unique. People who know me are shocked when I show them photographs of inhabitants of Monkey World Ape Rescue Centre, because they can't tell a difference between my adoptive Joly and Silvestre, let's say (apart from the size as Silvestre is still a toddler). For me or the keepers, things like that are obvious, I think, so I loved to see you think the same. I hope the facial sliders are going to be developed with future Generation 6 (Victoria 6 arrived today, by the way, so I hope for new gorillas, kids and mermaids - end of off-topic :-)). Then further tweaking would be possible. I encourage everybody to mess around with similar dials. Maybe Muscularity would do the trick? That way we could make some faces more bulgy, so to speak. Or flatten them a bit. I don't have the set, so anybody who has it would be kindly encouraged to try my idea ;-). At the moment, I'm going to work on developing Molly's background. If anybody wants to suggest a setting, let me know and I'll consider it. Thank you!
looked at that.. however, it's not a skin per say.. it is a character... and I rather not give my manly Aldrak some nice boobs *grins* Thanks for the thought though *hugs*
You can use V4 skins for a male with Genesis but some V4 textures have shadowing under the breast which is a real pita to get rid of in my experience so they always need to wear a shirt, they also only work if you aren't planning to do nudes.
If you are looking for a cut bleeding male texture Atlas is a very good one.
http://www.renderosity.com/mod/bcs/atlas/89123/
or Spartacos by the same vender
http://www.renderosity.com/mod/bcs/spartacos/80374
Thanks Scorpio *smiles* I might buy Atlas... wonder how well my skintone on Aldrak will take on that skin though... and need to figure out if I can afford it or not this month too.. *laughs* Kinda put basically all my spending money on the V6 stuff and some pc items etc :) Atlas did have a godo price though.... *ponders*
There is also this
http://www.renderosity.com/mod/bcs/slashed-bundle---a-v4-ready-merchant-resource--/96085/
which can be added to any texture, its made for V4 but I don't see why it couldn't be used on a M4 texture, you need something like either Phototshop or GIMP for it though.
He isn't a M4 texture though, and that slashed one requires a bit more knowledge in photoshop than I have *laughs* thanks though :) I do plan to check in the LIE wounds and such.. but I am hoping to catch them when they are at sale :)
Atlas though.. is of itnerest.. if not for Aldrak, than I Know I can use him on other characters for sure.. *ponders*
Carola, try searching Deviantart for free stock images of blood and scars. There's a very decent community of photomanipulators and stock providers there, you can get PSD layers (no need for Photoshop, there are freewares that convert them) or PNGs. Just paste them onto a texture - MS Office programmes work fine for me in this case.
Also, I post a simple picture with Molly. The background is a slightly altered free background from Teknology3D "Inspirational Bokeh Pack" (http://www.teknology3d.com/market/index.php?route=product/product&product_id=353). Wooden floor is a texture from MS Office. I also want to photomanipulate a scene with her. I think about a title like that "Phoebe goes downtown" product in the shop, but with holidays instead.
Title: Half Dragon
Inspired by the D&D playable race.
Base Figure
M5 Heroic
Morphs Used
HFS Body Shapes
Sabbatic Goat
Daz Troll
Formula for the Half Dragon