new GLSL shaders ?

It's some time that I didn't look at the default shader. Mainly because in my tests with 4.5 I found extreme limitations in OpenGL rendering. Now I see new lighting models that seem to work fine with GLSL. There's also a skin shader with sss. This could be great for quick toon renderings.

I wonder if I'm the only one who noticed these .. when did they come out ?

glsl.jpg
395 x 473 - 61K

Comments

  • Sven DullahSven Dullah Posts: 1,587
    Padone said:

    It's some time that I didn't look at the default shader. Mainly because in my tests with 4.5 I found extreme limitations in OpenGL rendering. Now I see new lighting models that seem to work fine with GLSL. There's also a skin shader with sss. This could be great for quick toon renderings.

    I wonder if I'm the only one who noticed these .. when did they come out ?

    Been around for quite some time now;) The skin model renders fast but can cause some serious artifacts when rendering in progressive mode.

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