Creature creator add-ons for genesis 8?

ZWZW Posts: 36

Do these sets exist for Gen8 and if not are they in the works? Tail, ears and all?

https://www.daz3d.com/creature-creator-add-ons-for-genesis-2-female-s

https://www.daz3d.com/creature-creator-add-ons-for-genesis-2-male-s

Thanks!

Comments

  • 3Diva3Diva Posts: 11,287

    I don't think the "creature creator" morphs have been released for G8 (yet?), but I find that HFS Ultimate Shapes make for some great creatures:

    https://www.daz3d.com/hfs-ultimate-shapes-for-genesis-8-female

    https://www.daz3d.com/hfs-ultimate-shapes-for-genesis-8-male

    https://www.daz3d.com/hfs-ultimate-shapes-bundle

  • ZWZW Posts: 36

    I'm mostly interested in the attached tails, but for the morphs these are great suggestions. Thanks! :)

  • The tails fail to fit properly on G8. The articulation doesn't work and the tail comes out flattened.

  • LeanaLeana Posts: 11,060

    The tails fail to fit properly on G8. The articulation doesn't work and the tail comes out flattened.

    I suppose you autofitted it? Autofiiting doesn't work for that sort of items as it removes all custom bones.

  • GordigGordig Posts: 9,256

    It's possible to convert G3 geografts for G8, because they're effectively the same mesh, but G2 or earlier won't work the same since the polygons don't remotely line up.

  • I've found that with things like hoof morphs or other extreme body-shape adjustments, on any of the Genesis series, I have to zero the auto-ported FBMs on long tails unless the tail came with the morph set I'm using (like the Krampus tail and FBM for Genesis3 Male).  You'd think you were borrowing the graft-piece from Wile E. Coyote, after another attempt at ACME Corp. roadrunner traps.

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