War Dogs for Genesis - Boot Tuck
It seems the "boot tuck" morph isn't working correctly. The pants morph correctly while the morph is loading, but reverts back to original shape when the morph is loaded completely.
Pants_a2.jpg
1717 x 710 - 429K
Pants_a1.jpg
1717 x 710 - 465K

Comments
You need to turn smoothing off on the trousers, or switch to generic instead of Base Shape matching. In the Parameters pane, expand General then click on mesh Smoothing to bring up the controls.
You're the man. Thanks so much.