Soft Body dynamic hack using Dforce, deformers, and rigid follow nodes
spearcarrier
Posts: 711
What!!!??!!, y'all cry. She finally got her dynamic hair and she's STILL not satisfied?
I know I know... BUUTTT... I thought... could Dforce, which is pretty darn versatile, be used to simulate soft body dynamics while DAZ works on their next release?
I tried making Cookie's chest dynamic to see. It did move.. it... crumpled and did some scary things she needed to see the doctor for.
Then I remember mcasual's script. I never can remember it's name. (The one that's better than Lag Effect, which I DO remember the name of... ) LOL. Excellent script; I was using it for other things than jiggles before Dforce.
So I borrowed from his genius and, yes, I was able to emulate soft body dynamics. I made Kururu jump, and her chest did indeed jiggle. This is how I did it.
I found a prop I could make dynamic which would behave as I wished it to. In the first experiment, it was the ravencollar. The point to this prop is I wanted it to swing and move as she moved about. I parented it to Kururu's neck.
Then I made a rigid follow node entitled "breasts".I made sure it was parented in place to the desired spot on the necklace.
I made the necklace dynamic. I made sure the influence field only covered the front area of the necklace. I don't want it sliding down. I want the rigid follow node moving about.
I created a deformer on Kururu, sizing the field to cover only the left breast. I made sure the nipple area was the red area and that things faded out so it would be the main force of pull.
I parented the deformer node to the follow node.
I gave the follow node severe limits in movement. X was something like -10 to 10, Y and Z were 1 to 1 or .5 to .5. I'd recommend playing with it cuz you might like things really swinging.
I simulated. Her left breast jiggled.
The problem is I tried to put a right breast deformer on the same follow node with weird weird weird results. I was working on seeing if there needed to be two follow nodes fo rthis when beta DAZ crashed. Again.
Which is why you do not have pictures for this semi-tutorial. Beta DAZ crashes WAAAAY too much. LOL

Comments
LOL...
Not laughing at your problems, but laughing with you for the nominal successes you have.
HA HA HA!!!
Great opening line!

Problems? Oh no, certainly not! I'm gonna have everything swinging in all different directions in some shape or another!!
Well I have it working! This is when DAZ beta has chosen to have a lot of fatal errors so I can't show off.