mapping of mesh to bones issue
Hi,
I have a pair of bracers created in Hexagon and have brought them into DAZ3D.
I converted them to figures using the inherit bone structuter.
One part of the mesh overlaps Gensis 3 Femal : Right Shoulder Bend.
I want it to not be associated with it, I want it to be cleared so it is not associated with anything, because the mesh deforms as it is now.
How do I clear the association?
Cheers
step2.jpg
568 x 581 - 46K
