Transparent issue on export
When I export to *.fbx my models the have windows on the are not see though anymore once I import them into unity3d.
Is this a know issue or am I exporting it wrong?
Post edited by sales-2235515 on
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When I export to *.fbx my models the have windows on the are not see though anymore once I import them into unity3d.
Is this a know issue or am I exporting it wrong?
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Can you not reset the transparency in Unity3D?
Maybe so I will research it and see Might have to create a custom shader
I don't know what the issue may be, however, often times two different programs will handle things like bumps, displacement, and even transparencies differently. Firefly (Poser) and 3Delight (DAZ Studio) do handle certain materials differently. Any time you go from one platform to another, expect to have to adjust things like materials.