How do you handle a "Portfolio" collection

Gentle persons:

 How do you handle a number of "shots" as if it was a studio photoshoot; same model and clothes, different poses and lighting. Do you save each single shot as a scene? Scene Subset? Some other obvious or fiendishly clever method that hasn't occurred to me?

Comments

  • ChezjuanChezjuan Posts: 538
    edited August 2017

    I've used the animation feature, making each frame a different pose, then rendering them as still images.

    Post edited by Chezjuan on
  • dragotxdragotx Posts: 1,147
    I do lots of series shots like that, I save each one that is more of a change than just a different camera angle as a separate scene file
  • KnittingmommyKnittingmommy Posts: 8,191

    It depends.  If I'm using the same pose, same lighting and nothing has changed but the camera angle, I have multiple cameras and save it all as a scene just switching between cameras.  If I change anything for the new shot, I save it as it's own scene file with the same name, but number each scene change incrementally.  So, I might have the same scene name, but have 5 different scenes each numbered from scnene-01 to scene-05.  I always use two digits because I've occasionally had scene saves in the double digits.

  • nonesuch00nonesuch00 Posts: 18,729

    Well you could just set it up as normal and save it once as a single scene, then:

    a) have the different poses be saved as keyframes in an animation

    b) place the lights in different groups that you name so you know which keyframe pose they go with

    c) and each camera angle a different group with a different camera similarly named...

    d) The render presets & any HRDI lights though that change between poses you would need to save externally as rendering presets.

    That's as simple as you could do it I guess if you didn't want the clutter of many scene files for essentially the same scene.

  • fastbike1fastbike1 Posts: 4,078

    Thanks folks, some good info. A couple fit the way I tend to "shoot" pretty well and will get adopted.

    I hadn't thought about an animation framework since I never animate. I'll have to think about those some more.

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