Finding my ancient content
Torby
Posts: 250
On yet another new (used) computer. The replacement for the dead replacement for the dropped netbook I used years ago died. Now I have a cute dell laptop that is pretty fast. Quite like it.
Anyhow, I have DS 4.9, and I've brought in the old daz studio folders from the old hard disk in a folder and put that folder in the content manager.
I managed to find my old toothless 8-year-old character, "Trotwood McAllister." As before, I just loaded the file "trot4.daz." and he appeared in his polo shirt, jeans and untied shoes. I wanted him in the overalls he often wears, but can't find them.
Now, I'm trying to get his bibs on him. He's a K4 and often wears "K4 Overalls" that somebody adapted to K4 for me years ago. I can find the .obj file in a folder: C:\Users\User\Documents\DS\Studio3\content\Runtime\Geometries\K4Overalls as overalls.jpg but don't find them in DS4.9 on the Content Libraries tab under Studio 3 - Content - Geometries. There, I find folders for only "Eyes" and "mamo..."
I got him rendered in a not quite socially acceptable attire: Image cropped for acceptable use policies


Comments
That's under "Studio 3 - Content - Runtime - Geometries."
I used to use DAZ 3 heavily.
Normally, you don't load content from the Geometries folder. Since your content (overalls, etc.) is for K4, all that content will have originally been in Poser format. In the content pane you should see two main categories: DAZ Studio Formats, and Poser Formats. The overalls, as an example, would be found under Poser Formats and could be in either the Figures category, or the Pose category, depending upon how it was packaged originally. For texture options, they would normally be found separately under the Materials category. However, if, in the past, you have saved any items as presets for these items in older, non DSON DAZ Studio formats (.daz, .dsb, .ds, etc.), those should be found under DAZ Studio Formats. The latter could be anywhere, as they were user (you) created files and were put wherever you specified within your content library.