Rigged water issues and problems

Hi gang:

I recently purchased the rigged water package, and was wondering if someone could give me a handle understanding it.  what I don't understand is the following.  I know if you choose the item (in my case the square volume of water) I choose this, then stretch it out till I have a good surface area filled. Next I go to use the colour shaders I double clicked this, but nothing happens. I choose blood or some other shader and nothing, this is kind of frustrating because as a Scubaphile, I need water in my scenes.  I have tried using the underwater ambiance pack in concert with the former and again, NOTHING changes, no colour, viscosity.  Can someone offer me some insights as to what I might be doing wrong. As always I appreciate you folks and your counsel. ALOT of you know your stuff, which is why i prefer asking here than to go to Youtube to watch a bunch of videos - a which often dont give me the info I need, or are done soo rushed, I have to keep rehitting repeat to catch everything. Cheers and thanks

Comments

  • mjc1016mjc1016 Posts: 15,001

    When you say 'nothing changes' are you actually rendering or just relying on the viewport?

    Which program and version are you using?

     

  • scorpioscorpio Posts: 8,533

    When applying a shader or shader preset make sure you have the object selected in the scene tab and the surface selected in the surfaces tab.

  • FSMCDesignsFSMCDesigns Posts: 12,843

    Also many times you won't notice much of a change in shaders in IRAY without being in preview mode.

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