large-scale starship hull shader (3DL)
sriesch
Posts: 4,243
in The Commons
Are there any large scale starship hull shaders suitable for turning relatively featureless surfaces into more believable ones? (deck plate seams, greebles, etc.)
For use in modifying lowrez toony looking freebies, kit-bashing your own out of primitives, or scaling up smaller ships to simulate massively larger ones. I can hack my own, but I'm curious what premade options already exist.

Comments
Look up 'greebles' in the store, for starters.
Yep, have a bunch! super handy. I'm thinking actual materials though, rather than objects, that I can apply to various surfaces. For example, something vaguely similar like this, but to a much larger scale and with more grunge and a bit more detail. For closeups displacement would be desirable, although for distant objects just a plain old diffuse could perhaps work:
FilterForge is an amazing source for this thing. I've made a bunch of starships and space stations using textures and displacement or whatnot
These, for example, is nothing more than primitives and FF textures:
http://willbear.deviantart.com/art/Cluster-Cargo-Hauler-tn-584179649
http://willbear.deviantart.com/art/IK-Free-Station2-564855313
Here are some textures:
https://www.turbosquid.com/FullPreview/Index.cfm/ID/453707
https://www.turbosquid.com/FullPreview/Index.cfm/ID/236046
https://www.turbosquid.com/FullPreview/Index.cfm/ID/716372
If you have Filter Forge:
https://www.filterforge.com/filters/11550.html
https://www.filterforge.com/filters/482-v2.html
https://www.filterforge.com/filters/6005-v3.html