upgrade old computer to new one and colors are different
mahhen
Posts: 73
Might be old subject, but i didn't find any asnwers from forums. (or need link)
Ok, i updated my computer to new one (and also daz 4.8 to 4.9) and its fast and nice, but here's my problem. My new computer and old computer have little different colors. I have tryed adjusting brightnes in them close to each other, but im not sure abouth corors or which ones are right. Dont even know how to adjust them. I'm noob in everything :)
On my new computer colors are very strong, but on my older computer colors they are gentler to eyes. Normally it wouldn't be problem, but it is when we do rendering. So anyway, i tested how my renders look on the new computer and some look too bright and some mayby even too red. And even the daz it self look little different. On my older computer daz is grey but paler and the grey have mayby even little blue in it. New computer on the other hand is clearly very grey not even slightest hint of blue in it's grey. So which is normal, very grey or paler grey with little hint of blue in it. How do i solve this problem.
I heve seen you using color cube/palet in forums, from where i can get one (or is it just picture and primitive cube) and is there real life examples for colors in it (lest's say for example grey number 5 is same as daz uses and it is also same color as zombies you can see in local mcdonalds, or something like that)
How do i proceed from here, i dont want to render faulty pictures.

Comments
Adjust the colour temperature in your monitor.
If you wat consistent colours (or colors even) you really need to calibrate the monitor as all monitors vary in output to some extent, even two identical monitors will vary to some degree, there are various guides online on how to do this for free (I've not actually used any of them), or you can buy specialised kit to carry it out, just search for 'Monitor Calibration' and you'll find various options available. I use a Datacolor Spyder 4 (I believe the latest is the Spyder5), but other system are available if you decide to spend some money rather than go down the free route.
But before deciding to spend money see if the free guides can get you to where you want.
It is not the best, but as a start you could use the built-in Windows calibrator. In windows 7 it is: Control Panel > Color Mangement > Advanced (tab) > Calibrate Display
Honestly, the image you are seing on your new computer is probably more in line with how your renders look on other people's newer computers and monitors.
The other thing to look into is reviews on your new monitor (or laptop if that's what it is). You need to find out what percentage of the RGB spectrum your screen displays and if there are callibration settings to compensate for any shortcomings.
Important question. If i adjust my computer, i think it is adjusting just what i see. So my question is this. Does daz have same standard settings. So if i render same scene in both computers at same lighting and render settings, will the renders be exactly the same and they only look different becorse of the computers screen. If this is so, then it doesn't really matter what my monitors show, i just have to remember it when rendering and not to over do it.
(I have windows 10 in both computers and this one has gtx1060 and i have standard setting, have updated trivers but haven't changed anything, not in window, not in daz, or not in nvidia)
If you render something on computer A, the same file rendered on computer B will be 100% identical, regardless of which monitor is connected.
Only if their calibration was and is identical.
I think that Darkpage is referring to the image file itself rather than the appearance of the image on the monitor, if the same scene is rendered on different machines then the resulting image file should be identical, the only difference would be in the way the file is displayed by different monitors. So the two images might appear different on different systems but a comparison of the source image file should show that they are the same. Rendering is a mathematical process so with all the same raw data in (and no randomness in the process) then the output should be the same.
Excellent, i were little worried. Now i can render safely, i just have to check my renders on other computers that they are ok.
Thank you all.
Reminds me of this story:
After working for a while on creating a new website for one of our clients, I asked my boss why the heck the new design had green colors, whereas the client has no green whatsoever in their CI.
He told me there are no green colors in the layout - end of the story: my monitor was new and not even roughly calibrated. Those green colors were actually suppposed to be gray, I had to redo the styles of the website. :)
So: always calibrate your monitor. Even if you have no hardware tools, there are some test images on the web which you can use - better than no calibration at all, as new monitors can be _very_ off in their pre-defined settings.
When you callibrate your monitor, you should shoot for getting as close as posible to the Adobe RGB standard.
Don't worry, you are not alone with your issue. Anyone who does professional and semi-professional work on computers need to be aware of this.
No two monitors even from the same manufacturer and model share identical calibration out of the box and sometime the same profile on the same kind of make/model has two monitors displaying colors differently. Sometimes calibration done by a hardware device can give slightly different results even when it says it's exact.
and no two end users ever see the calibration the same way so out of the 100's of calibrations I've done I've learned to tell the end user, "it's done", not "how does it look?" If you are not calibrating in natural sunlight and not using a hardware device to measure the output of your display it can be close to very close but never exact.