Can we get Morpheus' head and body moprhs separated?
Ademnus
Posts: 744
in The Commons
Having it all in one morph decreases its versatility.

Comments
Definately. I messed around trying to get some of those 'complete character morph sliders' characteristics individually by using the Morpheus slider for individual parts and also trying to dial in characters as the ad copy pictures showed and was not so successful and won't be successful either without spending excessive amounts of time trying out morph sliders to see which ones were used.
And you know what? Since I can plainly see that Toon Generations hair and textures were used in some of those renders in the ad copy I'm ultimately left unsure how much of the characters portrayed in the DAZ Store ads can be obtained using just the Morpheus Bundle and other Morpheus products without employing unknown resources from other products. The most visibly obvious example is the anchor and wheel tatoo on the strong man. No problem, I figured out that was not included easily enough but I'm telling you some of the face shapes in that ad copy are not visible in any presets or morph sliders that I've tried. So how can I dial in some of those noses and such? You've got to have the sliders just right.
They should have included seperately head morphs for each & every head used in the ad, the presets for each body, and then presets combined. Unless they mixed morphs with other morph kits than that would be problematic but then they shouldn't be using other morph kits to sell these morphs.
I will have to eyeball these ad copy pictures & dial in the morphs and save them as presets. An unnecessary hassle as those should been flexibly available already having bought what the ads where selling as my starting points.
Mine has seperate morphs which I can mix around...
Set up & Rendered in Carrara using Morpheus & Sparky's Lepus2 Rabbit and other creature morphs.
Yes, mine does too but I'd still be nicer if they had included the presets of that ad copy renders and available seperately as head, body, and combined presets.