Boho (dress) for Gen 3 uses too many resources

NormNorm Posts: 71
edited July 2017 in The Commons

I purchased:

  •  
  • -71%
  • $16.95

    $4.99

SKU:37207

Artist:

Daz Originals Aave Nainen

 

Compatible Figures:

Genesis 3 Female

 

Compatible Software:

DAZ Studio 4.9

 

Required Products:

 

Install Types:

 

    •  

    Boho for Genesis 3 Female(s)

      • Boho for Genesis 3 Female(s) in Vendor, Aave Nainen,  3D Models by Daz 3D
      •  
  •  

  • I render in 3 Delight. Recent rendering with 3 charecters, simple lighting, simple backdrop just took me nearly 12 hours! It is the Boho dress. I used a different dress in the same exact scene, render time 17 minutes.
  • Since I purchased add ons etc. for the Boho dress I don't want to 'throw it in the trash', but gosh, this thing is going to melt my CPU! It is a pretty product too, very realistic.
  • So my question is: Is there any simple (Please, simple, I'm an artist not a techie and I don't understand many techie terms) way to adjust the Boho product so I can use it? Could I drag the textures into Photoshop and reduce the dpi of the textures? Would that even help? I use a newish Windows machine, no NVidea, 16 gigs RAM. Ideas? Thanks.
Post edited by Chohole on

Comments

  • Mike Hunt said:
    • So my question is: Is there any simple (Please, simple, I'm an artist not a techie and I don't understand many techie terms) way to adjust the Boho product so I can use it? Could I drag the textures into Photoshop and reduce the dpi of the textures? Would that even help? I use a newish Windows machine, no NVidea, 16 gigs RAM. Ideas? Thanks.

    No.

    Really. No. I don't own this. I understand unbaised renderers (a bit) so I know what the issue is. I know how you fix it, kinda. But it's technical. It's going to deal with the transmaps, and translucency settings, and thinking deeply about how to fake these effects in iray, if at all possible.

    There's probably something someone could tell you to do that would fix it, but you'll lose a lot quality in the dress, because the dress's interaction with light is what's eating your cpu.

    I, myself, don't have anything better than cpu to run on, so I feel your pain. But this products, like the ultra high detail HD items are meant to run on GPUs. You can't keep the quality on CPU without giving up time. Lots and lots of time.

  • MistaraMistara Posts: 38,675

    see if you can set the mesh resolution to base.  some outfits are set to high resolution.

     

  • kaotkblisskaotkbliss Posts: 2,914

    I am betting you can reduce the size of the textures (they are usually really large files like 4800x4800 or something) without any noticable loss to quality. 1 guess as to the length of time on the renders is perhaps your system is running out of RAM (You don't mention how much your pc has so it's hard to say)

    This would cause the system to page-swap the ram as DS is trying to render, slowing things down a lot.

    If you reduce the texture sizes and your render time decreases, then this is the problem and you should look at adding more ram. Since you say you render in 3dL and not Iray, then nVidia card is not important since 3dL doesn't use it.

    If you reduce the texture sizes and the render time stays at 17 hours, then either you are still over ram or it's as Singular says and it's transmaps and shading

  • JOdelJOdel Posts: 6,322

    Slap a 3DL shader on it, and render it using the original trans map (cutout transparenccy). There are plenty of nice older shader sets out there.

  • DaWaterRatDaWaterRat Posts: 2,885

    I tend to pull normal maps and increase displacement strength when rendering in 3DL (conversely in Iray I remove the displacement maps)  It will reduce the realisim somewhat, but it also increases speed.  By a lot.

    I also don't use Uber Environment lighting, preferrring the AoA Lights (even when using the AoA subsurface shader).  45 mins to an hour, while still long, is "normal" for my usual 3DL skin and light setup.

  • TaozTaoz Posts: 10,269
    edited July 2017
    Mike Hunt said:


    I render in 3 Delight. Recent rendering with 3 charecters, simple lighting, simple backdrop just took me nearly 12 hours! It is the Boho dress. I used a different dress in the same exact scene, render time 17 minutes.

    Sounds strange. I've just tried the LoadAll option on a single G3F figure and with two Distant lights, with the Innocence 3DL textures it takes about 11 minutes, with Simplicity 3DL textures about 1 minute. And that's with High Resolution mesh (default).

    Post edited by Taoz on
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