Solved - Indie Game Developer License
ArtAngel
Posts: 1,942
I noticed Daz Store is not recognizing my purchase. When I go to the products library/download page. It shows the Order numer and purchase date but there is nothing to download. When I'm logged in it does not show as purchased. Noticed it a few weeks ago when Daz had it on sale and it showed up as a featured item. Took this screen shot today.
Game Developer License.JPG
2682 x 358 - 108K
Post edited by ArtAngel on

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Yes there is. It is the blue 'Manual Download' button.
It is a manual download because it's just a document spelling out the EULA for your DAZ Game Development license and it applies only to DAZ Originals which must be one of the artists listed in the list of artists that made the product. Although many of those DAZ Originals products list more than one artist as having made the product only DAZ 3D is the owner of the product. That is what they call a 'buy out'.
You must buy products that are DAZ Originals to use seperately.
Thank you for helping me. There is no typical Daz blue button. Sorry for the lousy screenshot but I didn't want to include the order number in case it was against policy.
Well on your 1st image you had a blue button. All you get those really is an EULA saying what you can use your license for.
So you go to My Account - Product Page - search Indie - shown Indie - click on the Order Number - and there is the blue Icon for your Indie License EULA PDF download
That only takes you back to the product library.
This is a license. Not a physical product. There is nothing to download. The details are in the Licensing Agreement that you can find at the bottom of every Daz page: https://www.daz3d.com/eula
Thank you. That's what I initially assumed when I bought it back in March, but typically when I purchase something the green [Add To Cart] button changes to red [Purchased]. I recently noticed when I hide items I own this does not dissappear from the available Indie Gamer DeveloperLicenses products page. Maybe I should submit a ticket.
Edited to add screenshot
If your unsure you can contact support through a support ticket to double check.
When you buy a tangible item, you only need to buy it once. Thus the "'already owned" designation.
Licenses, however, are sometimes per project (read the individual license for details). This means that if you are doing several projects, you may need more than one license. Because of this, you need to be able to add licenses that you already have to the cart.
This is a guess but it makes sense. If you are using props, that is covered under that PA's or Daz's license depending on who owns the rights to them. If you are doing a character you may need to get both Daz and the PA license because you are using Daz base figure and the PA's character. Like I said though it's a guess but it does make sense and something to think about.
Thank you I just did it. I'll mark this as solved.
OK, so the blue button just takes you to the product listing for the Indie License. They really ought to fomalize the license in a PDF document inclusive of the EULA so that one may download it as that blue download button implies they have done.
Anyway, if a product has as an artist, DAZ Originals in the list of the artists, whether other PAs listed or not, and whether the product is a character or not, you may use it in with your Indie License. Only when DAZ Originals is not listed as one of the artists in the product must you buy a license from the PA should they have one available.
If you join the PC+, buying PC+ items give you the best value for creating differing genres of scenes using your indie license and those are always DAZ Originals.
I think what Frank was saying was that say you wanted to use Nenana Alien for G8, then you would probably need a license from Josh Crockett to use his alien Morph, and another license from Daz for the G8 model
Yes, that would be true of every product that didn't have DAZ Originals listed in the list of artists. You'd need licenes from the other PAs listed. I misunderstood what Frank was referencing.
I'll talk to Daz about getting an indie license made up for my products, though I may not have a large enough library to do so yet depending on their criteria.
For anyone new looking at this discussion here are some thoughts on a Game Developer license.I do a bunch of 2D projects that do not require anything but a purchase from the Daz store. My library is diversified far beyond the scope of my projects simply because I fell in love with the items (and twitched until I had ithem). The smaller (more targeted) your library is the better and a good practice is to draft all scenes in advance. Here's why.
There are more talented Daz artists than some of us can keep track of and one of those "artists" is Daz Originals. Daz Originals often lists other artist (on a product page) next to their name, because these artists were paid by Daz to work on a Daz Original and Daz likes to give them "credit" for doing a great job. This does not entitle me to extend the license to their products. This "credit" or honorable/honourable mention benefits them when we click the links, see what other goodies they made, and buy something from their catalogues. If we find some hair, clothes or poses we like and tthe product pages does not display Daz Originals as the artist, but displays only other artist names (one may model an outfit while the other did the textures for it) then we must buy a license from the individual artist(s) to use their product(s) in a gaming environment. This holds true for 3d mockups/samples and 3d prototype one might use for promotional or funding/investment purposes. 3d printing is a no-no and requires a whole different license. So in short when I bought the Victoria 8 bundle, all products in that bundle were Daz originals, and can be utilized without further licenses. If I want to have deranged looking V8 in some wild hair, torn clothes, racing down some city streets , away from Zombies, I could have to buy a bunch more licenses for hair, dress, textures, expressions, poses, Zombies, their outfits, city streets, dumpsters and cars etc. In short every artist is selling an individual line of products and offer licenses for their line. If it's not on the product page in their catalogues, I can still approach the artist directly or via and request to purchase a license. They have the right to refuse and say, "Thanks but no thanks. No license from me," but because they have their art here for sale I doubt that would be the case. IMHO, the first most important license to obtain is the one for Daz Originals as all of the base bundles and original characters are Daz Originals. If you make over 100k a year you cannot buy this particular license. The license price depends on income and the one I bought stipulates it is for an annual persona;/business income under 100,000.
Daz Originals tag a portion (over a third) of their 9,100+ products as PC+ (similar to listing an additional artist called PC+) and gives an extra exclusive discount to PC+ members for these PC+ items (still Daz Originals). For anyone new reading this, here's how to quickly find Daz originals (and other individual artists).
* edited to add the word but