How to zero an object extracted using geometry editor?

I needed a grocery cart prop. The Alley has a nice grocery cart, unfortunately it is not a separate prop. It is part of a single object called "boxes and cart" which included a bunch of boxes and there is aTV inside the cart. So I used geometry editor to delete the boxes and the TV that was inside the cart.

I then saved it as a support asset>figure/prop asset>grocery cart

The trouble is that the cart is not zeroed, I want it to load at 0,0,0 so that I can easily animate it. Right now it is at a weird angle and not at the center of the Daz universe.

How do I center it so the DAZ gizmo is directly over the cart?

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,381

    Position it at the origin, export as OBJ, reimport using the same preset, reapply material settings, save as asset.

  • FrankTheTankFrankTheTank Posts: 1,506
    edited June 2017

    Richard, thanks for your help, that worked! (finally)

    Post edited by FrankTheTank on
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