How to zero an object extracted using geometry editor?
FrankTheTank
Posts: 1,506
I needed a grocery cart prop. The Alley has a nice grocery cart, unfortunately it is not a separate prop. It is part of a single object called "boxes and cart" which included a bunch of boxes and there is aTV inside the cart. So I used geometry editor to delete the boxes and the TV that was inside the cart.
I then saved it as a support asset>figure/prop asset>grocery cart
The trouble is that the cart is not zeroed, I want it to load at 0,0,0 so that I can easily animate it. Right now it is at a weird angle and not at the center of the Daz universe.
How do I center it so the DAZ gizmo is directly over the cart?

Comments
Position it at the origin, export as OBJ, reimport using the same preset, reapply material settings, save as asset.
Richard, thanks for your help, that worked! (finally)