[SOLVED]Possible to ignore a morph shape applied when adding a new morph?
Hoping the title says it all, but...
If I morph an exported mesh, morph it externally, can I just have the morph I created applied whilst ignoring anything I added?
EDIT:
To answer my own question, and if anyone else needs to know:
In Morph Loader Pro, load the morph
Right Click 'Reverse Deformations'
Change No to Yes
Preserve existing deltas should say Yes (default)
Pose 'None' (default) - presuming the figure was exported in its default pose
Post edited by nicstt on
