[SOLVED]Possible to ignore a morph shape applied when adding a new morph?

nicsttnicstt Posts: 11,715
edited June 2017 in The Commons

Hoping the title says it all, but...

If I morph an exported mesh, morph it externally, can I just have the morph I created applied whilst ignoring anything I added?

 

EDIT:

To answer my own question, and if anyone else needs to know:

In Morph Loader Pro, load the morph

Right Click 'Reverse Deformations'

Change No to Yes

Preserve existing deltas should say Yes (default)

Pose 'None' (default) - presuming the figure was exported in its default pose

Post edited by nicstt on
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