What do you have to turn off to morph Genesis 8?

I figured out the three things that have to be turned off/dialed back to zero to successfully create a working morph for Genesis 3 (Female), but what the heck does one have to kill to get a morph to work for G8? I set the resolution to base and I get the an error telling me I have too few vertices. I leave resolution at HD and the usual error about too many vertices occurs. So far I can't even get off the ground, any help would be appreciated.

Comments

  • MasterstrokeMasterstroke Posts: 2,373

    With G8 everything is at zero by default this time. G8 loads with conformed eyelashes. Those have to be deleted before creating morphs by export/import. The resolution must be "base" before export. Don't understand your error message, though.

  • vayshethvaysheth Posts: 31

    Ok, that explains it. I misstated the error message in my first post, the morph was failing to create, dispite the resolution, due to too many vertices. Any way to set the default to load without the lashes?

  • Richard HaseltineRichard Haseltine Posts: 109,700

    There is a script, in the DevKit folder, to export a base resolution OBJ.

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