Victoria 8's Eyebrows not visible in Texture Shaded preview mode

ArgleSWArgleSW Posts: 153

Is there a reason why Victoria 8's eyebrows are not visible when running the editor in Texture Shaded preview mode? The only way to see it is in NVIDIA Iray preview or doing an actual render. Not that its a critical issue but it would sure be nice to see the eyebrows.

Comments

  • ArtiniArtini Posts: 10,621
    edited June 2017

    They are visible on my computer. Please note, that eyebrows are not loaded automatically with Victoria 8.

    You need to load them on Victoria 8 in your scene from the Content Library (second image).

    image

    image

    V8scr01.jpg
    1781 x 1127 - 253K
    V8scr02.jpg
    331 x 491 - 37K
    Post edited by Artini on
  • ChangelingChickChangelingChick Posts: 3,392

    Is there a reason why Victoria 8's eyebrows are not visible when running the editor in Texture Shaded preview mode? The only way to see it is in NVIDIA Iray preview or doing an actual render. Not that its a critical issue but it would sure be nice to see the eyebrows.

    It's a function of the shader. I don't know exactly why, but anything in the Diffuse Overlay channel won't show except in iray preview or a render. For V8 this includes her painted eyebrows and makeup options. The eyebrows that you load in are fibermesh ones that you can use instead of the painted ones, which is why she has 2 options for each of her makeup styles-- one with and one without painted eyebrows.

  • ChangelingChickChangelingChick Posts: 3,392

    I should add, this is a common issue with using masks to color parts of an image. Same thing happened with 3DL shaders with masks and color channels attached, and even in Poser a mask/color setup would not show in preview. 

Sign In or Register to comment.