List of Plugins not working properly yet in DS 4.9.4...?

CybersoxCybersox Posts: 9,629
edited June 2017 in The Commons

I'm usually pretty cautious about moving into a new DS as I use a lot of scripts and plug-ins, something that new builds often cause to go cattywupus.  There's a thread running now that the original Skin Builder's brow builder is no longer working properly, so for those who're a bit bolder than I am about jumping into the new build, has anyone noticed anything else that seems off in funtionality yet?  I'm especially concerned about lighting plug-ins like Light Manager Pro...

Post edited by Cybersox on

Comments

  • fastbike1fastbike1 Posts: 4,081

    I did a quick test just for you . As far as I can tell Light Manager Pro is working fine. it opens right away, all the tabs are functioning and it appears to have the correct information. Riversoft Art's Eye Clock works fine, the G2F to G3F Pose converter works fine.

    I'm usually pretty cautious about moving into a new DS as I use a lot of scripts and plug-ins, something that new builds often cause to go cattywupus.  There's a thread running now that the original Skin Builder's brow builder is no longer working properly, so for those who're a bit bolder than I am about jumping into the new build, has anyone noticed anything else that seems off in funtionality yet?  I'm especially concerned about lighting plug-ins like Light Manager Pro...

     

  • Richard HaseltineRichard Haseltine Posts: 109,700

    Those are scripts, not plug-ins, though it doesn't remove the question. I don't know what the issue with Skin Builder is - hopefully it has been reported - but scripts should usually be more robust than plug-ins since they are at a higher level (not directly interacting with the code).

  • CybersoxCybersox Posts: 9,629

    Those are scripts, not plug-ins, though it doesn't remove the question. I don't know what the issue with Skin Builder is - hopefully it has been reported - but scripts should usually be more robust than plug-ins since they are at a higher level (not directly interacting with the code).

    Zev0 knows about the Skin Builder issue... basically, the position of the eyebrows is loading incorrectly in LIE... though I'm not sure how long it's been going on and how many builds it affects. Unfortunately that part of the script was written by Draagonstorm, so it may not be fixable except by manually correcting the layers...  

     

     

  • CybersoxCybersox Posts: 9,629
    fastbike1 said:

    I did a quick test just for you . As far as I can tell Light Manager Pro is working fine. it opens right away, all the tabs are functioning and it appears to have the correct information. Riversoft Art's Eye Clock works fine, the G2F to G3F Pose converter works fine.

    I'm usually pretty cautious about moving into a new DS as I use a lot of scripts and plug-ins, something that new builds often cause to go cattywupus.  There's a thread running now that the original Skin Builder's brow builder is no longer working properly, so for those who're a bit bolder than I am about jumping into the new build, has anyone noticed anything else that seems off in funtionality yet?  I'm especially concerned about lighting plug-ins like Light Manager Pro...

     

    Thanks!  It's really appreciated.  Eye Clock is so new I assumed it would work, but PoseBuilder and LIght Manager are way too useful to take a chance on losing if they're weren't upgrade-safe yet. 

  • MistaraMistara Posts: 38,675

    did they fix the AoA ambient light?

    i havent played with it since 4.6.2.118

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