Iray Glassworx [Commercial]

KindredArtsKindredArts Posts: 1,337
edited May 2017 in The Commons

Hello! I know, i'm a bit late to the party. I just wanted to make a quick note about my new Iray Glassworx set on the storefront. @Novica emailed me earlier about color swapping with the varying glass materials. Highly refractive materials don't transport diffuse color information very well, so if you want to change the color of the glass, you're better off using the "Glossy Color" picker in the surface settings.

If you have any more questions, i'd be more than happy to answer them here. Some renders would be nice too. smiley

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Post edited by KindredArts on
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Comments

  • This set is awesome.  Been playing with it all morning.  :)  Hope to post something before too long.  There is a nice variety!

  • XenomorphineXenomorphine Posts: 2,421
    edited May 2017

    Is there a way to keep the glass looking glass-like, but to change the colour of the fluid? I'd love to be able to make windows look like they've been smeared or splattered with blood or oil for horror-themed art and vehicles which look like they've crashed.

    Post edited by Xenomorphine on
  • KindredArtsKindredArts Posts: 1,337
    edited May 2017

    Is there a way to keep the glass looking glass-like, but to change the colour of the fluid? I'd love to be able to make windows look like they've been smeared or splattered with blood or oil for horror-themed art and vehicles which look like they've crashed.

    It would be tricky, because glassworx is heavily map based, so separating elements would take a lot of photoshoping. However! I really don't think that's the best way to go about what you're trying to do. You'd be so, so, so much better off using decals. I've just done a quick render using both glassworx and Iray Decal Kit. I used a decal node and a blood preset, and it works like a charm. If you are using a decal node on a vehicle figure, you can have the blood spread across both glass and the rest of the hull. 

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  • XenomorphineXenomorphine Posts: 2,421

    Yeah, that was my assumption. I'll get both! laughAre any expansions for the decal kit planned?

    Shall be playing around with the glossy colour alterations suggestion... That has some interesting implications. I expect that could look really nice on a visor or camera lens, combined with your Iray Rain product in the background.

    I also think this could look amazing if applied to a vehicle or figure, to create the illusion of a glass statue left out in the rain or dredged up from watery depths.

  • KindredArtsKindredArts Posts: 1,337

    Yeah, that was my assumption. I'll get both! laughAre any expansions for the decal kit planned?

    Shall be playing around with the glossy colour alterations suggestion... That has some interesting implications. I expect that could look really nice on a visor or camera lens, combined with your Iray Rain product in the background.

    I also think this could look amazing if applied to a vehicle or figure, to create the illusion of a glass statue left out in the rain or dredged up from watery depths.

    Thanks xeno, i'm sure you'll get plenty of use out of them. My back-catalog is currently 50% off too, so you should be able to grab them both at a decent reduction. 

    More decal extensions are planned, probably based on the first kit, I'm just not sure on which direction to take it yet. I'm not sure if people want more decals for character enhancements or for use on props/arch. Ideally both, but i'll see what can be cooked up.

    There's a lot of neat stuff you can do with the glass, especially as you said, for camera effects. You can pop the single/double prop i included in front of the camera and experiment, i've found quite a few neat combinations. Enjoy the set and let me know how it goes. smiley

  • Three WishesThree Wishes Posts: 471

    I just looked at this shader set.  I need to lower the boom on my DAZ spending but this one made me immediately do the "ok, one...more" thing.   The steamy shower and the glass block style defects alone would have sold the pack to me.   Looking very forward to playing with this over the long weekend.

  • KindredArtsKindredArts Posts: 1,337

    I just looked at this shader set.  I need to lower the boom on my DAZ spending but this one made me immediately do the "ok, one...more" thing.   The steamy shower and the glass block style defects alone would have sold the pack to me.   Looking very forward to playing with this over the long weekend.

    Glad i could tempt you wishes devil. Thank you very much for your purchase!

  • XenomorphineXenomorphine Posts: 2,421

    Decal set is proving interesting (though repositioning for visibility seems tricky), now that I've got it. There are lots of expansion possibilities for that, including things like war paint for animals (horses, dragons, etcetera). Also stuff like cyborg: Skin tearing away to show metal and wires. Definitely huge possibilities for wounds a user can reposition anywhere they like. An array of diverse battle damage for vehicles would have massive uses

    The only issue I've discovered with Glassworx, is that is that isn't showing up under the Iray shader category in Smart Content! Everything in it is just under the generic 'lost and found' heading. So, when I go to 'Shaders' and the sub-heading of 'Iray', it groups together all Iray shader products except for this one. I use that function a lot, so that I don't accidentally look at 3Delight shaders for Iray renders (and vice versa, if required).

  • ArtiniArtini Posts: 10,621

    Well done, KindredArts. I have already bought so many glass shaders for iray, but yours is just amazing.

     

  • KindredArtsKindredArts Posts: 1,337

    Decal set is proving interesting (though repositioning for visibility seems tricky), now that I've got it. There are lots of expansion possibilities for that, including things like war paint for animals (horses, dragons, etcetera). Also stuff like cyborg: Skin tearing away to show metal and wires. Definitely huge possibilities for wounds a user can reposition anywhere they like. An array of diverse battle damage for vehicles would have massive uses

    The only issue I've discovered with Glassworx, is that is that isn't showing up under the Iray shader category in Smart Content! Everything in it is just under the generic 'lost and found' heading. So, when I go to 'Shaders' and the sub-heading of 'Iray', it groups together all Iray shader products except for this one. I use that function a lot, so that I don't accidentally look at 3Delight shaders for Iray renders (and vice versa, if required).

    There are definitely opportunities to expand the set, it does have limitations with rigged figures however. Decals can move with bones, but having a decal spread across moving joints requires a bit of repositioning after movement. That's why i have to be very careful about what i put out.

    I'm not too sure about the smart content issue, i don't use it myself. I know someone in meta-data though, i'll try and get it sorted out.

     

    Artini said:

    Well done, KindredArts. I have already bought so many glass shaders for iray, but yours is just amazing.

     

    Thank you very much for your kind words Artini, and thank you for your purchase. smiley

  • NovicaNovica Posts: 23,925
    edited May 2017

    Popping in to post my experiments, as Kindred Arts was kind enough to answer my questions this morning (as he mentioned in the first post about the Diffuse color vs the Glossy colors.) It got me on my way, and I've been playing this afternoon. Here's a tip: change up your metallicity, glossiness, and lower/raise bumps. These become wonderful backdrops for portraits, and with the metallicity, it changes how it glows depending on the camera angle! It can be absolutely matte, or a sparkling delight! It reminds me of decorative embossed tin.

    Also be sure you have dark and light for diffuse and glossy. I put the Diffuse as the darker color. Here's an example of a portrait backdrop, using the floral. And tip on that- to get the flowers a bit more "normal" and not stretched, make sure your tiling isn't the same for horizontal and vertical. Vertical should be more.

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    Post edited by Novica on
  • KindredArtsKindredArts Posts: 1,337
    Novica said:

    Popping in to post my experiments, as Kindred Arts was kind enough to answer my questions this morning (as he mentioned in the first post about the Diffuse color vs the Glossy colors.) It got me on my way, and I've been playing this afternoon. Here's a tip: change up your metallicity, glossiness, and lower/raise bumps. These become wonderful backdrops for portraits, and with the metallicity, it changes how it glows depending on the camera angle! It can be absolutely matte, or a sparkling delight! It reminds me of decorative embossed tin.

    Also be sure you have dark and light for diffuse and glossy. I put the Diffuse as the darker color. Here's an example of a portrait backdrop, using the floral. And tip on that- to get the flowers a bit more "normal" and not stretched, make sure your tiling isn't the same for horizontal and vertical. Vertical should be more.

    Great work Novica! You always manage to use sets in very weird and wonderful ways, very creative indeed.yes

  • NovicaNovica Posts: 23,925

     

    Great work Novica! You always manage to use sets in very weird and wonderful ways, very creative indeed.yes

    Well, since you answered my questions this morning to help me along, that makes you weird and wonderful too, ya know. devil

  • Griffin AvidGriffin Avid Posts: 3,838
    edited May 2017

    My back-catalog is currently 50% off too, so you should be able to grab them both at a decent reduction. 

    Shouldn't have said that. I just grabbed your farmhouse. I noticed you didn't have much in your catalog.

    You need more than 2 or 3 items.       lol

    You need more products.

    Any chance that you go back into sci-fi designs?

    Citadel is the last item still on wish list...

    Post edited by Griffin Avid on
  • NovicaNovica Posts: 23,925
    edited May 2017

    Here's another one, playing around with the back wall and the floor. When used as the floor, the irregularities make it rather fun. The rough area isn't render noise, it's part of the surface materials.

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  • NovicaNovica Posts: 23,925
    edited May 2017

    Easy to create sparkly effects for portrait backgrounds. NO postwork, just out of the box Glassworx and tweaking what I already mentioned in Surfaces pane. (LOL, another weird and wonderful from me, I suppose.) 

    Post edited by Novica on
  • fastbike1fastbike1 Posts: 4,081

    @Novica

    More great renders. I say drop the "weird" and just go with wonderful. Really innovative use of a great product.

  • Serene NightSerene Night Posts: 17,704

    I really look forward to using this. I can see it might be useful for example to making the glass inside a shower actually wet. Can't wait to load a character and try it

  • KindredArtsKindredArts Posts: 1,337
    Novica said:

    Easy to create sparkly effects for portrait backgrounds. NO postwork, just out of the box Glassworx and tweaking what I already mentioned in Surfaces pane. (LOL, another weird and wonderful from me, I suppose.) 

     

    Weird and wonderful wink

     

    I really look forward to using this. I can see it might be useful for example to making the glass inside a shower actually wet. Can't wait to load a character and try it

    Thanks for picking it up SN, i sincerely hope you enjoy it smiley

  • mayamira23mayamira23 Posts: 5

    Hello! I yesterday bought the product IrayGlassworx, also already installed with the Download Manager. But I do not find it in my library. With other products, however, there are no problems. Can you post a video on Youtube, how to find and use the product? Thank you. That would be nice. Greetings. M.

  • KindredArtsKindredArts Posts: 1,337

    Hello! I yesterday bought the product IrayGlassworx, also already installed with the Download Manager. But I do not find it in my library. With other products, however, there are no problems. Can you post a video on Youtube, how to find and use the product? Thank you. That would be nice. Greetings. M.

    Hi Mayamira! Are you using smart content or the content library?

  • mayamira23mayamira23 Posts: 5

    Thank you. Smart Content

  • KindredArtsKindredArts Posts: 1,337

    Thank you. Smart Content

    Ahh, ok the smart content side seems to be having problems, it's a meta data issue. Daz is going to sort it when they're back in the office. Do you know your way around the normal content library?

  • mayamira23mayamira23 Posts: 5

    no, sorry. I am looking for a long time but unfortunately without success.

  • mayamira23mayamira23 Posts: 5

    i only found decal set in the smart content.

  • KindredArtsKindredArts Posts: 1,337
    edited May 2017

    Hmm, i'm really not sure about smart content, i don't use it. Here is the location in the content library, does this image help?

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    Post edited by KindredArts on
  • mayamira23mayamira23 Posts: 5
    edited May 2017

    Thank you! ☺ Can you update the product? So I can find it in my Smart Content, as it is at Decal Set? It's much more practical in smart content. I have a lot of content and so I do not find it. Thank you very much for your time.

    Post edited by mayamira23 on
  • KindredArtsKindredArts Posts: 1,337

    Thank you! ☺ Can you update the product? So I can find it in my Smart Content, as it is at Decal Set? It's much more practical in smart content. I have a lot of content and so I do not find it. Thank you very much for your time.

    No problem! It's just a bug with the meta data that's all, there will be a smart content update for it when the guys get back into the office. Daz handles the meta data, but they are away for bank holiday weekend.

  • L'AdairL'Adair Posts: 9,479

    I've been rather miserly with my $$$ these days, picking up quite a few older products for pennies but mostly ignoring the new releases. If they're interesting, they go into the wishlist. Except for this gem. I took a quick look at the promos and right into the cart she went. Checked out last night, but haven't had a chance to play... yet. I'm hoping to give it a whirl today.

    Thank you for thinking outside the box, and giving us more tools to add a uniqueness to our renders.
    yesyes

  • KindredArtsKindredArts Posts: 1,337
    L'Adair said:

    I've been rather miserly with my $$$ these days, picking up quite a few older products for pennies but mostly ignoring the new releases. If they're interesting, they go into the wishlist. Except for this gem. I took a quick look at the promos and right into the cart she went. Checked out last night, but haven't had a chance to play... yet. I'm hoping to give it a whirl today.

    Thank you for thinking outside the box, and giving us more tools to add a uniqueness to our renders.
    yesyes

    I tries my best L'Adair! Thank you for picking it up! smiley

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