Problem with Portunus & Forgotten Arch for Arcade di Janus
nDelphi
Posts: 1,922
I get this error when I try to apply the material Forgotten Arch for Arcade di Janus, something similar happens with Portunus for Arcade di Janus.
They are not finding something they should. I am using the DAZ Studio version. I installed the Poser version just in case, and no go.
I install all my DAZ 3D assets with DIM.
There is no issue when I load the "Portals - Tyrrhenian", the new Iray scene from Moyra. It loads fine.
2017-05-22 09:53:23.946 Could not resolve : "/data/Jack Tomalin/Arc_Janus/Arc_Janus/arc_janus_171598.dsf"
2017-05-22 09:53:23.946 Could not resolve : "/data/Jack Tomalin/Arc_Janus/Arc_Janus/UV Sets/Jack Tomalin/Base/default.dsf"
2017-05-22 09:53:27.139 WARNING: fileinput\dzassetdaz.cpp(1862): Could not find geometry definition: /data/Jack%20Tomalin/Arc_Janus/Arc_Janus/arc_janus_171598.dsf#legacy_geometry.
2017-05-22 09:53:27.139 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.144 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.144 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.144 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.144 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.144 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.147 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.147 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.147 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.147 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.147 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.151 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.151 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.152 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.152 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.152 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.156 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.156 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.156 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.156 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.156 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.160 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.160 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.160 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.160 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-05-22 09:53:27.160 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-05-22 09:53:27.169 WARNING: fileinput\dzassetdaz.cpp(4775): Could not find modifier definition.
2017-05-22 09:53:27.169 WARNING: fileinput\dzassetdaz.cpp(1385): Failed to prepare modifier: skin!
2017-05-22 09:53:27.169 WARNING: fileinput\dzassetdaz.cpp(1396): Failed to create modifier: skin!
2017-05-22 09:53:27.169 File loaded in 0 min 3.3 sec.
2017-05-22 09:53:27.170 Loaded file: Arch.duf
2017-05-22 09:53:27.170 WARNING: general\dzcontentmgr.cpp(3138): Empty absolutePath passed to DzContentMgr::getRelativePaths()
2017-05-22 09:53:27.259 Could not resolve : "/data/Jack Tomalin/Arc_Janus/Arc_Janus/arc_janus_171598.dsf"

Comments
The base product, Arcade de Janus, was updated after the release of Forgotten Arch and Portunus, probably while Tyrrhenian was being produced. Unfortunately, they haven't caught up with all the dependent products (this happens too often for my liking). The material settings work if you load the basic model first and apply them after.