Loss of Animation frame
Hello everybody! Need some help :)
The problem is: It seems something wrong with animation. In MD clothmesh fits good on the pose, but then I import clothmesh to maya it doesn't fits the pose. It looks like the animation is not full.
First step I exported from daz bodymesh fbx and bodymesh obj.
Second step I use fbx for simulation in MD. Then I exported only clothmesh from MD (so I didn't export bodymesh from MD).
Then I import obj pose from daz to maya and clothmesh from MD and have this problem.
I hope my explanation is understandable))))) my friend said to me that MD 'eats' a few animation frames and because of this I have this result. But actually I not sure about this reason)
Do anybody have an idea whats wrong? Thank you in advance
Christina
