V4 clothing save as G3F script?
in The Commons
I just wondered if there was a handy script that would let me select a V4 clothing product and save it as a G3F conforming clothing. I'd like it to convert and save the product as a G3F duf and place it in the G3F "Clothing" directory in MyDaz3D Library.
I already own Wear Them All. I just wondered if there existed a product or script that would convert and save automatically.

Comments
After fitting the V4 item onto G3F, then select the item and pick the following menu option:
File->Save As->Support Asset->Figure/Prop Assets
This will create you a duf file, storing it where you want. You can then delete the autofitted item, and double click the new duf file to load the item afresh onto G3F without needing to autofit. Note that this delete/reload step is worth doing as it will significantly reduce the size of your scene file, which can otherwise be bloated by several megabytes to record the autofitted item's new geometry.
OMG how did I not know about this yet!?! I was wondering why some of my scenes with V4/M4 clothing were coming in at 150mb+ and I had just about given up figuring out how to optimize them lol
Very important tip for those of us who autofit older items! Thanks!
Great. How difficult would it be to create a script that would do this for any selected clothing item? I mean like a right click menu selection..."convert to g3 duf."
The only a way a script could make this any easier than it already is would be to let you select the V4 items in your content directory and convert thme without ever loading them into a scene is this what you are asking for??
I'm with wolf359, it's about as easy as it gets. Besides, there are a number of items that you may want to adjust a bit before you save as a prop asset.
Another tip for those that haven't tried it. Clothing generally autofits very well between the built-in conversion, Wear-them-all, and Sickleyield's products. Footwear, not so much.Usually some funky toe things going on. You will have much better luck with footwear if you first convert ti to G2F, save as prop asset, then autofit the prop asset to G3F. Divamakeup first spelled this out for us. It's an additional teo steps, but otherwise V4 footwear is unusable.
Technically you could do it...It'd need to do so for a list of Genesis 3 target character model geometries so your user interface to the program script would have to allow the UI to select a savable list of Genesis 3 target characters to load to convert via autofit the old clothing and you'd need to configure a target directory to save them too. If you are a programmer check it out and see if the DAZ Studio scripting language API has those capabilities so you could automate it. Autofit often has manual adjustments that are needed though because of pokethrough so you are still liable to need to make adjustments on 1st user load of the saved converted autofitted clothing but that's no different than it is now.
And let's not leave out a very useful thing and that's tagging the converted clothing with metadata so that it shows up in your SmartContent as available to use with your Genesis 3 characters.
Yep... that's exactly what I'm wanting. I didn't think it was that odd of an idea...a clothing conversion script, rather than doing them one by one...similar to a batch process you might do in Photoshop.
All good thoughts. I'm not a programmer. But, I thought maybe an experienced script writer might have come up with something. Essentially, I thought that the script would open g3f, open the select v4 outfit, use autofit to conform the clothing item, then save as an asset to a specific directory...either run as a one click menu item, or as a batch process. The converted clothing would show up in the g3f clothing library.
There are a few scripts that do batch in DAZ Studio, the one I'm thinking about costs money and batch converts textures, so you might glean a little knowledge from that but as you said you're not a programmer.
I wouldn't be opposed to commercial product if one of the pas were to develop one.
The one thing with converting V4 footwear is that some will refuse to work properly, and others will take a lot of tinkering to get it to fit right.. With items like that when the autofit option comes up select the "Not Supported" option and and leave the second option as is.. Since if you select Victoria 4 in the fit option it can really screw up the shoe mesh, similar things can happen with V4 clothing as well..