Do objects need weight mapping?

ScavengerScavenger Posts: 2,674

Using older props and sets...poser stuff...they don't appear to be weight mapped, at least not general or tri-ax.

Do they need to be convrted to work?

Comments

  • DaWaterRatDaWaterRat Posts: 2,885

    I've had no problems using most older Poser stuff in DS.  At least, not other than the usual (anything with PMD morphs won't work - though I think there's a fix around somewhere; materials and surface settings need adjusting on most things; scaling may need to be adjusted depending on what measurement was used to define "one poser unit" or if the prop was just directly scaled to V3/V4)  I know that a weight map/rigging system introduced with Poser 8 won't work in DS, but I don't know how much Poser kept with it (and I think most vendors didn't)

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