Beard, Brow colo(u)r options would be nice?

MistaraMistara Posts: 38,675

Seems to be mostly swarthy beards.  can't really justify investing in another one.

would be nice to see some options for blonde, dark blonde, ginger, even fantasy blue or green beards and brows.

angel

there were pirates with red beard, blue beard   harrrr

Comments

  • JOdelJOdel Posts: 6,316

    Some of the fiberhair morphing beards come with shaders. MEC4D's certainly did, and I think at least one of the others. No help on the brows, but the shaders I *think* can be applied to any fiberhair.

  • TykeyStudiosTykeyStudios Posts: 866
    JOdel said:

    Some of the fiberhair morphing beards come with shaders. MEC4D's certainly did, and I think at least one of the others. No help on the brows, but the shaders I *think* can be applied to any fiberhair.

    Yes, you are correct. I use the same colors on the beard, chest, torso, armpit, arm, eyebrows, and leg hairs of the Genesis 3 Male. I tweak them to closely match the head hair maps as best as possible. Laticis Studios' Whiskers for G3M comes with a variety of color options and it's completely simple to alter to suit your needs. I'm too lazy to look right now, but I think Whiskers has options from white, blonde, red, browns, etc. I think most vendors offer a sort of starter variety (basic colors) anyway.

  • ChangelingChickChangelingChick Posts: 3,361

    You can also use the hair recolor products on most of them to good effect. UHT2 goes on every hair I have, head, face or other.

  • MistaraMistara Posts: 38,675

    would be nice if pre-fabbed characters in store would offer options, like they do make up colors.

    like the new Brahm - but in blonde, light browm, or ginger

  • nonesuch00nonesuch00 Posts: 18,729

    There are so many shades of those lighter colors.

    I'm all for DAZ, given their line of business, create skin, hair, and eye color swatches (as different dialogues of swatches) that are range restricted to the natural variations in humans on the one hand, and animals on the other hand. Maybe even different color set swatches between furred, scaled, naked, feathered, and exoskeleton creatures. In those swatches it would be nice if there was some percentage of probability of occurance for the different colors indicated on mouse hoover.

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