Geometry shell- question

calaopiecalaopie Posts: 215
edited April 2017 in New Users

Recently saw a movie showing the possibilities of a geometry shell > 

And I have a question, it is possible to make such a "shell" but only on some part of the body such as a hand, an arm, a head?

Post edited by calaopie on

Comments

  • SimonJMSimonJM Posts: 5,942

    The shell covers all geometry (included attached geografts), but can be turned off on a surface by surafce basis.

  • JimbowJimbow Posts: 557

    Go to the geometry shell's parameters and look for 'Shell'. It'll be obvious from there.

  • calaopiecalaopie Posts: 215

    Thanks, btw , can anything be done to make the picture of the shell go well between the torso and the shoulder? There is a cut that breaks the effect

     

     

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  • JimbowJimbow Posts: 557

    At a glance, it looks like you need to modify the texture maps in a paint app. An alternative is to use an iray decal, which isn't dependent on UVs.

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