Dominator Robot - bone mapping problem

Been trying to export the robot into Iclone via 3dxchange.

The bone map has some bones that aren't positioned correctly.

How can I change the bone maps in Daz3d before export is what I am thinking ?

Look carefully at the attachements.  The large image is of the shoulder upper trunk.

Notice the right shoulder in 2nd attachment image has two bones at shoulder attached to upper arm -  notice the left shoulder has one bone attached to upper arm and additional bone at elbow.

I am guessing the third image of the left shoulder is probably the correct config. 

I think I will have to correct this, if I want it to work.

Yes, there may be other bone problems... but if I can alter the bone structure within Daz I can probably solve this.

I haven't tried to export into Iclone and possible remap it there, which may be possible as well.

There is problem getting the bones configured well enough in 3dxchange to be able to export into IClone, if I can repair in Iclone.

 

capture_003_24042017_192011.jpg
770 x 720 - 100K
capture_001_24042017_191941.jpg
208 x 533 - 21K
capture_002_24042017_191952.jpg
181 x 530 - 19K
Sign In or Register to comment.