strange Y rotation problem

I have a bunch of characters ina  scene that are duplicates of each other, and I imported the scene into another scene as a group. I wanted to be able to move them all together to get them oriented properly in the new scene. Now I can't find any way to disperse the group. I tried to "unparent" some of the members and that appears to work and take them out of the group, however I have a weird problem where when I try to y rotate a character, he doesn't rotate on his own axis standing in place. Instead, he appears to be rotating on some unseen extremely wide axis located somewhere else, like a moon around a star. I thought this was because of the group, but other characters in the same group rotate normally, and like I said, unparenting from the group seems to have no effect. Also the problem characters translate on z and x axis normally.

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