daz default shader for transparency? eyemoisture, cornea
Mistara
Posts: 38,675
in The Commons
daz default shader for transparency?
i'm a lil confused with eye moisture and cornea.
i can't see g3f's iris through the eyemoisture and / or cornea
i'm using the daz default shader and dunno what to do?
help!
thanks 

Comments
I use the eye cornea bulge morph. I put the Iray water thin shader on the eye moisture and use the thin glass on the iris and cornea.
thanks. eyes are confusing, lol
the iray opacity doesn't come over to carrara. is why i'm using the daz default shader.
sliding the opacity slider between 0 and 100 and so far neither lets the iris peak through.
there's eye socket, sclera, cornea, pupil, eyemoisture, the bit in the inner eye corner
is cornea a legacy thing?
was up half the night trying to make for her a 2nd skin bikini. nostalgia for the purple bikini

i've done 2nd skins for v4 using wings3d, but my old school methods don't seem to be working anymore
1am i;m still fighting with the cornea
why does pupil use texture map? cant be plain black diffuse?
thanks
Ty
setting the opacity color to black, thought it might simulate a pure black alpha mask
does it need an all black jpg in the channel?
the eyelashes work as expected in opacity with the eyelash alpha texture.
dazed and confuzed
also noticed some shaders have an opacity on/off green button. the cornea with dazdefault shader doesn't have the button.