Multiple computers

Is there a way to start a project on one computer and finish it on another computer. I wold like to work on a project while travelling (laptop_ and finish when I get home on a desktop.  Yes, I have everything installed on both computers.

Comments

  • alexhcowleyalexhcowley Posts: 2,403

    Save the scene using file/save as/scene and transfer the .duf file (and its accompanying jpeg) between the computers.  If you have the same content directories set up on both computers,  it should work.

    Cheers,

    Alex.

  • SixDsSixDs Posts: 2,384

    "If you have the same content directories"

    This will be the key. If the file paths are different in some way, you may get the "not found" errors, either prompting you for the location, or simply not loading the "missing" files. If you know that you are going to be moving between computers and the content directories/folders are not the same right down to the drive letter, then the safe way is to create the scene with all the necessary content and the scene file in the same folder just for that purpose - basically a mini content library folder with just the needed elements. A bit of a pain, I know. The drive letter that that folder is under must be the same as the one you will be moving it to.

    Its not much consolation, but this issue has been around a long time for many applications that use project files that load file resources from absolute paths, and the solutions have never been particularly elegant.

  • As long as the content was all in a content directory, and as long as the relative paths within the content dierctory match, then the absoluite location of the content directories doesn't have to match.

  • glaseyeglaseye Posts: 1,312

    And if you use older or non DS items, you may also have to copy any 'auto_adapted'  files to your other system...

  • glaseye said:

    And if you use older or non DS items, you may also have to copy any 'auto_adapted'  files to your other system...

    Or the original content - the sceen file should have a pointer to that, from which it can rebuild the missing Auto_Adapted asset.

  • glaseyeglaseye Posts: 1,312
    glaseye said:

    And if you use older or non DS items, you may also have to copy any 'auto_adapted'  files to your other system...

    Or the original content - the sceen file should have a pointer to that, from which it can rebuild the missing Auto_Adapted asset.

    It does? Never seemed to have worked for me. (Or maybe it only works for DS4.5 and up created files, it never did work for files created before 4.5 on my older system. For those I also had to copy the Auto_adapted files...)

  • I'm not sure when it was added, but it may not be in older files no.

Sign In or Register to comment.