Frame action issue in perspective/camera view

So I reinstalled DS4.9 and now when I'm using perspective or camera views and I use the frame comand to zoom in on a node, the zoom level varies drastically based on 1) The distance between the world center and the node I want to frame and 2) The rotation of the camera.

If the camera/perspective view is facing toward a distant node and away from the world center, when I try to frame the node, the view is zoomed way, way out.  If the camera/perspective view is facing toward the world center and the node from a position more distant than the node, it frames pretty much normally.  Depending on the cam/view location and direction, the results vary accordingly.

This does not happen in front/back/left/right/top/bottom OR light views... only in perspective or camera views.  Re-reinstalling did not fix it and I haven't found any obscure setting that effects the frame action

Anyone seen this before?

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