Morph Target causing trouble [POSER]
Upirium
Posts: 722
in The Commons
I'd appreciate some help.
I custom sculpted a face or at least part of one and tried to load it like I usually do. Some people say it's the wrong way but it usually works for me. I do so by sculpting it in sculptris and then saving the obj, then clicking on the head and loading the morph target, then setting it to 1.000.
So I sculpted the face and did that and for some reason it moves the whole head really far up off the body.
I thought it may have been a mistake in sculptris so I exported another one and loaded it back in immediately and it does the same thing...Help? How do I fix this ?
