MMD (VMD) to BVH conversion

      I came across a post from Butaixianran in the DAZ forum about VMD conversions to BVH and I tried it out, and it worked well. The motion I tried was "Classic"  and for some reason the the root node was offset terribly and arms and legs get twitchy in spots inside of 3Dexchange.  I tried the conversion with several different PMX models because the link he had for a tda base model  in his post was no longer available. Does anybody have any  more tips on this  process, I really love the VMD motions. I tried using Live Animation Studio but the bones do all types of contorsions depending on the VMD and model combination  that I load.  Im not sure which model to use for which motion. Thank you,

Kwan

 

    

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