MMD (VMD) to BVH conversion
in The Commons
I came across a post from Butaixianran in the DAZ forum about VMD conversions to BVH and I tried it out, and it worked well. The motion I tried was "Classic" and for some reason the the root node was offset terribly and arms and legs get twitchy in spots inside of 3Dexchange. I tried the conversion with several different PMX models because the link he had for a tda base model in his post was no longer available. Does anybody have any more tips on this process, I really love the VMD motions. I tried using Live Animation Studio but the bones do all types of contorsions depending on the VMD and model combination that I load. Im not sure which model to use for which motion. Thank you,
Kwan
