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Comments
...looks sort of like the setup I had on my old notebook, though no other tabs with the viewport.
Cool, thanks for the color responses, I figure I'll share some of my color UIs with previews! I tried to make sure the font and highlights were muted so as not to strain the eye too much, enjoy!
...I prefer the more subdued appearance of the Darkside setting. Never liked a white viewport as it would become tiring on my eyes after a while. I also feel I can see details better in OpenGL mode, especially while creating/morphing characters, with a darker, more neutral background. Never messed with custom colours though I can see where it might help especially during long work sessions when there are times I forget what tab I have active ("why can't I change the values for my Spotlights?.... oh yeah,....I'm in the surfaces tab...Doh!").
Agreed, which is why I can't stand the metro-whitening of software and forums everywhere!
My layout is pretty similar to what I've been using since DS1.5. I remove all the toolbars and activity tabs because I hate toolbars, and keep the panes I use most docked on the left.
I like what I am used to. I've tried the other interface and but keep going to the default I've used since ds was installed. I'm a serious creature of habit.
Mine is spread out over 3 monitors so I can see all the tabs :)