How to set materials/what is MaterialGroup?


What is the correct way to assign materials to a DzShape/DzFacetMesh?

Specifically, what are the material groups on the DzFacetMesh, and how should they be set? The documentation doesn't contain any information about these. The only reference I can find is this post, and its not clear from it how they should be used.



Post edited by sebastian.friston_f34eb580c1 on
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