Finally, you can convert the skydome to an Iray emissive, and put the diffuse map into both the emissive slot, and the diffuse slot. You'll have to crank up the lumiance quite a bit then to get light, though.
Finally, you can convert the skydome to an Iray emissive, and put the diffuse map into both the emissive slot, and the diffuse slot. You'll have to crank up the lumiance quite a bit then to get light, though.
Like when I'm using the iradiance light probe by dimension there's no clouds and sky, that as why I want to be able to put a sky and clouds without changing or affecting the iradiance lighhtrolm probe. How do you do that?
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
no - then you'll run into copyright issues. If an image is licensed for use in personal/commercial renders then it's ok. Some public domain images might work.
I've picked up a few in various sets over the years, plus taken my own photos of skies/backgrounds.
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
no - then you'll run into copyright issues. If an image is licensed for use in personal/commercial renders then it's ok. Some public domain images might work.
I've picked up a few in various sets over the years, plus taken my own photos of skies/backgrounds.
Why do I see a lot of photo compositions on the internet wherein they just use photos from Google? And they're not being charged for it? I've seen tutorials in photoshop where they just took photos from Google?
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
no - then you'll run into copyright issues. If an image is licensed for use in personal/commercial renders then it's ok. Some public domain images might work.
I've picked up a few in various sets over the years, plus taken my own photos of skies/backgrounds.
Why do I see a lot of photo compositions on the internet wherein they just use photos from Google? And they're not being charged for it? I've seen tutorials in photoshop where they just took photos from Google?
They're in breach of copyright if they use a copyrighted image without permission. Search for public domain images (as they're not owned by anybody)
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
no - then you'll run into copyright issues. If an image is licensed for use in personal/commercial renders then it's ok. Some public domain images might work.
I've picked up a few in various sets over the years, plus taken my own photos of skies/backgrounds.
Why do I see a lot of photo compositions on the internet wherein they just use photos from Google? And they're not being charged for it? I've seen tutorials in photoshop where they just took photos from Google?
They're in breach of copyright if they use a copyrighted image without permission. Search for public domain images (as they're not owned by anybody)
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
no - then you'll run into copyright issues. If an image is licensed for use in personal/commercial renders then it's ok. Some public domain images might work.
I've picked up a few in various sets over the years, plus taken my own photos of skies/backgrounds.
Why do I see a lot of photo compositions on the internet wherein they just use photos from Google? And they're not being charged for it? I've seen tutorials in photoshop where they just took photos from Google?
They're in breach of copyright if they use a copyrighted image without permission. Search for public domain images (as they're not owned by anybody)
I recommend pixabay.com for royalty free public domain images. Lots of beautiful skies there. And as long as there are no people or brands in the photos you should be fine from a legal point of view.
Comments
If you are talking about the "normal" skydomes that come with 3DL content, they will block the light from a HDRI.
I'm not sure what effect you want to achieve, but if it's "just" about getting clouds in the sky, I can recommend this set: http://www.daz3d.com/skies-of-iradiance-high-sky-hdri-bundle-for-iray
Another option are the Flipmode's easy Environments. http://www.daz3d.com/flipmode
Finally, you can convert the skydome to an Iray emissive, and put the diffuse map into both the emissive slot, and the diffuse slot. You'll have to crank up the lumiance quite a bit then to get light, though.
Like when I'm using the iradiance light probe by dimension there's no clouds and sky, that as why I want to be able to put a sky and clouds without changing or affecting the iradiance lighhtrolm probe. How do you do that?
HDRIs are images and as long as you have the "draw dome" button on in the render settings, you should see what is on the HDRI in the background
The iradiance light probe doesn't have any skies, it's just plain colors. It's not the sky iradiance.
Render with 'Draw Dome' off - save as a .png (to keep the transparent area where the sky should be) - add a background with sky in GIMP/PS as a new layer under the main one.
Ooh, alright thanks for that! :)
no problem - I use this method all the time, as getting the right sky in scene while also using an HDRI is tricky. Learn to use layers in GIMP/PS and you can save yourself a lot of work (e.g. final render a bit dark? Duplicate the layer in GIMP and set the blend mode to 'screen' - this doubles the light - then adjust opacity down to reduce the effect).
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
I hope you can share more tips and tricks in using photoshop in Daz renders, it'll help a lot of people :) also by the way where do you get your sky photos? Just google?
no - then you'll run into copyright issues. If an image is licensed for use in personal/commercial renders then it's ok. Some public domain images might work.
I've picked up a few in various sets over the years, plus taken my own photos of skies/backgrounds.
no - then you'll run into copyright issues. If an image is licensed for use in personal/commercial renders then it's ok. Some public domain images might work.
I've picked up a few in various sets over the years, plus taken my own photos of skies/backgrounds.
Why do I see a lot of photo compositions on the internet wherein they just use photos from Google? And they're not being charged for it? I've seen tutorials in photoshop where they just took photos from Google?
Why do I see a lot of photo compositions on the internet wherein they just use photos from Google? And they're not being charged for it? I've seen tutorials in photoshop where they just took photos from Google?
They're in breach of copyright if they use a copyrighted image without permission. Search for public domain images (as they're not owned by anybody)
They're in breach of copyright if they use a copyrighted image without permission. Search for public domain images (as they're not owned by anybody)
Theyt are in breach of copyright.
Theyt are in breach of copyright.
?? did you mean to type more?
I recommend pixabay.com for royalty free public domain images. Lots of beautiful skies there. And as long as there are no people or brands in the photos you should be fine from a legal point of view.
you can put a backdrop image in window-panes(tabs)-Enviroment and still use the hdri light