How to 'point at' with manual twist?
in The Commons
When i make a G2F's thigh 'point at' a null, the aiming direction is fine but the thigh is twisting randomly depending on the null position. I cannot adjust the thigh twist rotation because it is overriding by the 'point at' function.
I tried using another null to control its twist in 'property hierachy' but that doesn't work either. 'Point at' overrides all rotation axis.
Can anyone help me? Thanks in advance.

Comments
I have the same issue. Still can't find a solution.
I'm not sure there is a solution..as you said, point at overrides rotation.
You could try, rather than using a null, using a large primative set invisible..or maybe further away...the bigger size or distance might make the rotation less extreeme?
(Out of curiosity, why do you have the thigh pointing at, rather than the body...and why the automtic rather than manual?)